Example #1
0
    public void Update()
    {
        input.Check();

        if (herat >= 100)
        {
            herat = 100;
        }
    }
Example #2
0
    void Update()
    {
        input.Check();

        if (mGameData != null)
        {
            return;
        }


        if (!mIsGameFinished && !mGameData.checkGameDraw())
        {
            mUIController.ShowGameFinishWindow(BoxState.eObjectEmpty);
            mIsGameFinished = true;
        }
    }
Example #3
0
 public void Update()
 {
     input.Check();
 }