Example #1
0
    public void newCutscene(string animationName, CGUI gui)
    {
        gameObject.GetComponent<Camera>().enabled = true;
        gameObject.animation.Play(animationName);

        player.GetComponent<NavMeshAgent>().Stop();

        gui(gameObject);
    }
Example #2
0
 void Awake()
 {
     cgui = CGUI.Instance;
     cgui.RegisterContainer(this);
     m_Container = GetComponent<CRItemContainer>();
 }
Example #3
0
 public void Show()
 {
     using (var meta = CMETA.Create())
         CGUI.LaunchSingleGeoDOTNETXToolEx("XToolControl.dll", "TestXToolControl.XToolControl", meta, XTOOL_ALIGNConstant.ANY, XTOOL_DOCKConstant.RIGHT, 200, 328);
 }