public void removeAndAddSprite(float dt)
        {
            CCSpriteBatchNode batch  = (CCSpriteBatchNode)(GetChildByTag((int)kTags.kTagSpriteBatchNode));
            CCSprite          sprite = (CCSprite)(batch.GetChildByTag((int)kTagSprite.kTagSprite5));

            batch.RemoveChild(sprite, false);
            batch.AddChild(sprite, 0, (int)kTagSprite.kTagSprite5);
        }