public void removeAndAddSprite(float dt) { CCSpriteBatchNode batch = (CCSpriteBatchNode)(GetChildByTag((int)kTags.kTagSpriteBatchNode)); CCSprite sprite = (CCSprite)(batch.GetChildByTag((int)kTagSprite.kTagSprite5)); batch.RemoveChild(sprite, false); batch.AddChild(sprite, 0, (int)kTagSprite.kTagSprite5); }