Example #1
0
    void UpdateSkillInfo()
    {
        CActionItem_Skill skill = SuperTooltips.Instance.GetActionItem() as CActionItem_Skill;

        if (skill != null)
        {
            skillAction.SetTexture(IconManager.Instance.GetIcon(skill.GetIconName()));
            skillName.Text     = skill.GetName();
            skillLevel.Text    = skill.GetSkillLevel().ToString() + "级";
            skillReqLevel.Text = skill.GetNextRoleLevel().ToString();
            skillDesc.Text     = UIString.Instance.ParserString_Runtime(skill.GetDesc());

            if (gameObject.transform.position.y < -160)
            {
                gameObject.transform.position = new Vector3(gameObject.transform.position.x, -160, gameObject.transform.position.z);
            }
            skillGo.SetActiveRecursively(true);
        }
    }