Example #1
0
    private void Awake()
    {
        gameLogic = FindObjectOfType <ButtonsGameLogic>();
        selector  = FindObjectOfType <ButtonsSelector>();
        LoadCurrentMode();

        oneRepetitionBtn.onClick.AddListener(() =>
        {
            SaveMode(1);
            ConfigurateModeSelector(1);
            gameLogic.SetRepetitionsNumber(1);
        });
        twoRepetitionBtn.onClick.AddListener(() =>
        {
            SaveMode(2);
            ConfigurateModeSelector(2);
            gameLogic.SetRepetitionsNumber(2);
        });
        threeRepetitionBtn.onClick.AddListener(() =>
        {
            SaveMode(3);
            ConfigurateModeSelector(3);
            gameLogic.SetRepetitionsNumber(3);
        });

        returnToMainMenuBtn.onClick.AddListener(ResetGame);
    }
 private void Awake()
 {
     selector = FindObjectOfType <ButtonsSelector>();
 }
Example #3
0
 private void Awake()
 {
     selector  = FindObjectOfType <ButtonsSelector>();
     selectBtn = GetComponent <Button>();
     selectBtn.onClick.AddListener(OnClickEventHandler);
 }