public void ActivateButton()
    {
        if ((touchpadLeft && leftHand) || (touchpadRight && rightHand) && PlayerManager.thisPlayer.died == false)
        {
            teleport.enabled = true;
        }
        else
        {
            teleport.enabled = false;
        }

        if ((leftHand && touchpadLeftPress) || (rightHand && touchpadRightPress) && PlayerManager.thisPlayer.died == false)
        {
            teleport.TeleportPlayer();
            Timer(true);
        }

        if ((leftHand && leftHandAxis > 0.85f) || (rightHand && rightHandAxis > 0.85f) && activated == false)
        {
            Buttons.Activate(gameObject);
            activated = true;
        }
        else if ((leftHand && leftHandAxis < 0.85f) || (rightHand && rightHandAxis < 0.85f) && activated == true)
        {
            activated = false;
        }
    }