private void Start()
 {
     //Set bullet stats from global stats
     damage          = BulletsStats.GetBulletDamage(bulletName);
     speed           = BulletsStats.GetBulletSpeed(bulletName);
     explosionRadius = BulletsStats.GetBulletExplosionRadius(bulletName);
 }
Example #2
0
 private void Start()
 {
     TurretsStats.SetAllTurretStats();
     BulletsStats.SetAllBulletStats();
 }