Example #1
0
        protected override void OnShotsFired()
        {
            var bulletList = new List <Bullet>();

            foreach (EnemyBulletData data in bullets.FindAll(b => b.LaunchTime < currentTime))
            {
                bulletList.Add(BulletFactory.GenerateEnemyBulletFromData(position, data));
            }

            bullets.RemoveAll(b => b.LaunchTime < currentTime);

            OnShotsFired(new EnemyShootingEventArgs(bulletList));
        }