public void lotteryOne() { if (GuideManager.Instance.currentStep == GuideManager.GUIDE_STEP.LOTTERY) { GuideLottery.Instance.NextStep(); //抽奖指引 SELECT_3 } if (Obj_MyselfPlayer.GetMe().cardBagList.Count >= Obj_MyselfPlayer.GetMe().bagMax) { // BoxManager.showBagFullBox("您携带的侠士已经达到上限可以将侠士吸收、出售或者扩充您的背包."); BoxManager.showMessageByID((int)MessageIdEnum.Msg74); return; } switch (lotteryType) { case LOTTERY_TYPE.FRIEND: if (Obj_MyselfPlayer.GetMe().fpoint < friendLotteryOneCost) { // BoxManager.showMessage("侠义点数不足"); BoxManager.showMessageByID((int)MessageIdEnum.Msg51); return; } break; case LOTTERY_TYPE.DIAMOND: if (Obj_MyselfPlayer.GetMe().dollar < diamondLotteryOneCost) { // BoxManager.showMessage("元宝不足"); BoxManager.showMessageByID((int)MessageIdEnum.Msg52); return; } break; } NetworkSender.Instance().lotteryCard(lotteryCardDone, lotteryType, 1); }
/// <summary> /// 领取奖励 /// </summary> /// <param name="item"></param> private void FinishTask(GameObject item) { for (int i = 0; i < taskList.Count; i++) { if (taskList[i].templetID == int.Parse(item.name) && taskList[i].state == 1) { taskId = taskList[i].templetID; if (TableManager.GetQuestByID(taskId).RewardPower > 0) { if (Obj_MyselfPlayer.GetMe().power == TableManager.GetIdexperienceByID(Obj_MyselfPlayer.GetMe().level).IDPhysicalValue) { // BoxManager.showMessage("当前体力已满,无法领取"); BoxManager.showMessageByID((int)MessageIdEnum.Msg60); return; } else if (Obj_MyselfPlayer.GetMe().power > 0) { BoxManager.showMessageByID((int)MessageIdEnum.Msg161); powerTaskID = taskList[i].templetID; UIEventListener.Get(BoxManager.buttonYes).onClick += SureToGetPower; return; } } NetworkSender.Instance().sendFinishTask(UpdateTaskList, taskList[i].templetID); break; } } }
public void AddQxzbPVP() { int openLev = 16; if (Obj_MyselfPlayer.GetMe().level < openLev) { BoxManager.showMessageByID((int)MessageIdEnum.Msg111, openLev.ToString()); return; } long nleftTime = Obj_MyselfPlayer.GetMe().qxzbStarTime - ((long)Time.time - Obj_MyselfPlayer.GetMe().cursysTime); //群雄争霸未开启提示 if (nleftTime > 0) { BoxManager.showMessageByID((int)MessageIdEnum.Msg241); return; } //群雄争霸次数已满 /*if(Obj_MyselfPlayer.GetMe().nQxzbFightTime == 10) * { * BoxManager.showMessageByID((int)MessageIdEnum.Msg242); * return; * }*/ Obj_MyselfPlayer.GetMe().BuyCost = 20; BuySth((int)MessageIdEnum.Msg200, (int)BuyType.BuyQxzbPVP); }
public void ActiveBtnClicked() { if (globalLastSelected <= 0) { Debug.LogError("Global Last Selected Error : " + globalLastSelected); return; } if (activeBtn.transform.FindChild("Sprite").gameObject.GetComponent <UISprite>().spriteName == "update") //如果是升级 { int consumeType = TableManager.GetFengshuiByID(globalLastSelected).LevelItemId; if (TableManager.GetFengshuiByID(globalLastSelected).LevelItemCount > FengShuiData.Instance().SuipianInfor[consumeType]) { BoxManager.showMessageByID((int)MessageIdEnum.Msg183); UIEventListener.Get(BoxManager.buttonYes).onClick += GoPVEWindow; return; } NetworkSender.Instance().updateFengshui(UpdateDone, globalLastSelected); } else { if (TableManager.GetFengshuiByID(globalLastSelected).GetActivationbyIndex(0) > FengShuiData.Instance().star) { Debug.Log("Request : " + TableManager.GetFengshuiByID(globalLastSelected).GetActivationbyIndex(0)); BoxManager.showMessageByID((int)MessageIdEnum.Msg187); UIEventListener.Get(BoxManager.buttonYes).onClick += GoPVEWindow; return; } NetworkSender.Instance().activeFengshui(ActiveDone, globalLastSelected); } }
public void TestAsyncGetAuthenticationTokenIfUserIsNotLoggedIn() { BoxManager manager = new BoxManager(ApplicationKey, ServiceUrl, null); string ticket; ManualResetEvent wait = new ManualResetEvent(false); bool callbackWasExecuted = false; const int state = 874524489; OperationFinished<GetAuthenticationTokenResponse> callback = resp => { Assert.IsNull(resp.Error); Assert.IsInstanceOfType(typeof (int), resp.UserState); Assert.AreEqual(state, (int) resp.UserState); Assert.AreEqual(GetAuthenticationTokenStatus.NotLoggedID, resp.Status); Assert.IsEmpty(resp.AuthenticationToken); Assert.IsNull(resp.AuthenticatedUser); callbackWasExecuted = true; wait.Reset(); }; manager.GetTicket(out ticket); manager.GetAuthenticationToken(ticket, callback, state); wait.WaitOne(30000); Assert.IsTrue(callbackWasExecuted, "Callback was not executed. The operation has timed out"); }
public void ChangeDone(bool isSuccess) { string name = newName.text; if (isSuccess) { mainUILogic.SendMessage("refreshTopBar"); switch (Obj_MyselfPlayer.GetMe().changeNameType) { case 1: // ("更名成功"); BoxManager.showMessageByID((int)MessageIdEnum.Msg45); break; case 2: // ("元宝不足,不能进行更名"); BoxManager.showMessageByID((int)MessageIdEnum.Msg46); break; case 3: // ("新名字中包含敏感词汇,无法进行更名"); BoxManager.showMessageByID((int)MessageIdEnum.Msg47); break; } Debug.Log("更改名称成功!"); newName.text = name; } else { Debug.Log("更改名称出错"); } }
public void Change() { string name = newName.text; NameType type = CompName(name); switch (type) { case NameType.NameTooShort: BoxManager.showMessageByID((int)MessageIdEnum.Msg42); break; case NameType.NameTooLong: BoxManager.showMessageByID((int)MessageIdEnum.Msg43); break; case NameType.ErrorLetter: BoxManager.showMessageByID((int)MessageIdEnum.Msg44); break; case NameType.NameOK: NetworkSender.Instance().sendChangeName(ChangeDone, name); break; default: return; } Debug.Log("new name: " + name); }
public void TestAsyncGetTicket() { BoxManager manager = new BoxManager(ApplicationKey, ServiceUrl, null); const int someValue = 78435; ManualResetEvent wait = new ManualResetEvent(false); bool callbackWasExecuted = false; OperationFinished<GetTicketResponse> response = resp => { Assert.IsNull(resp.Error); Assert.IsNotNull(resp.Ticket); Assert.IsInstanceOfType(typeof(int), resp.UserState); Assert.AreEqual(GetTicketStatus.Successful, resp.Status); int userStatus = (int) resp.UserState; Assert.AreEqual(someValue, userStatus); callbackWasExecuted = true; wait.Reset(); }; manager.GetTicket(response, someValue); wait.WaitOne(30000); Assert.IsTrue(callbackWasExecuted, "Callback was not executed. The operation has timed out"); }
//Function that finds the target for the AI to go to. private void findTarget() { objects = new GameObject[0]; if (!hasBox) { objects = GameObject.FindGameObjectsWithTag("Box"); if (objects.Length > 0) { int which = Random.Range(0, objects.Length); target = objects[which].transform; } } else { BoxManager box = pickedUpObject.GetComponent <BoxManager>(); if (box.currentColor == Color.red) { //Debug.Log(containers[0].name + " has the same color as the " + pickedUpObject.name); target = containers[0].transform; } else if (box.currentColor == Color.blue) { //Debug.Log(containers[1].name + " has the same color as the " + pickedUpObject.name); target = containers[1].transform; } } }
public void SetBox(Box first, int[] position) { this.sprites = first.sprites; this.numSprites = first.numSprites; this.boxManager = first.boxManager; this.position = position; }
public BoxAppService(IBoxRepository boxRepository, BoxManager boxManager, UnitOfWork unitOfWork, LogManager logManager) { _boxRepository = boxRepository; _boxManager = boxManager; _unitOfWork = unitOfWork; _logManager = logManager; }
public void lotteryTen() { if (Obj_MyselfPlayer.GetMe().cardBagList.Count >= Obj_MyselfPlayer.GetMe().bagMax) { // BoxManager.showBagFullBox("您携带的侠士已经达到上限可以将侠士吸收、出售或者扩充您的背包."); BoxManager.showMessageByID((int)MessageIdEnum.Msg74); return; } switch (lotteryType) { case LOTTERY_TYPE.FRIEND: if (Obj_MyselfPlayer.GetMe().fpoint < friendLotteryTenCost) { // BoxManager.showMessage("侠义点数不足"); BoxManager.showMessageByID((int)MessageIdEnum.Msg51); return; } break; case LOTTERY_TYPE.DIAMOND: if (Obj_MyselfPlayer.GetMe().dollar < diamondLotteryTenCost) { // BoxManager.showMessage("元宝不足"); BoxManager.showMessageByID((int)MessageIdEnum.Msg52); return; } break; } NetworkSender.Instance().lotteryCard(lotteryCardDone, lotteryType, 10); }
void OnBindLoginRet(bool bSuccess) { if (bSuccess) { switch (Obj_MyselfPlayer.GetMe().cyouCode) { case -1: // BoxManager.showMessage("Billing异常"); BoxManager.showMessageByID((int)MessageIdEnum.Msg24); break; case 0: AccountInfo info = new AccountInfo(); info.accountId = Obj_MyselfPlayer.GetMe().accountID; info.email = userName; info.password = password; AccountManager.Instance.CurAccount = info; //清除快速登录的账号-- PlayerPrefs.DeleteKey("ACCOUNT_ID"); if (PlayerPrefs.HasKey(HTTPClientAPI.uri.ToString() + "_Guest")) { PlayerPrefs.DeleteKey(HTTPClientAPI.uri.ToString() + "_Guest"); } gameObject.SetActive(false); if (AccountManager.Instance.completeDalegate != null) { AccountManager.Instance.completeDalegate(); } // BoxManager.showMessage("绑定成功!"); AccountManager.Instance.ShowCurAccountUI(false); BoxManager.showMessageByID((int)MessageIdEnum.Msg25); break; case 1: // BoxManager.showMessage("参数不完整"); BoxManager.showMessageByID((int)MessageIdEnum.Msg26); break; case 2: // BoxManager.showMessage("用户不存在"); BoxManager.showMessageByID((int)MessageIdEnum.Msg41); //不可能出现 break; case 3: // BoxManager.showMessage("密码错误"); BoxManager.showMessageByID((int)MessageIdEnum.Msg152); //不可能出现 break; case 99: // BoxManager.showMessage("账号系统异常"); BoxManager.showMessageByID((int)MessageIdEnum.Msg26); break; default: break; } } }
private static void ExecuteAPIMethods(string clientId, string clientSecret, string accessToken, string refreshToken) { try { // Optionally refresh the user's access token var authenticator = new TokenProvider(clientId, clientSecret); var oAuthToken = authenticator.RefreshAccessToken(refreshToken); accessToken = oAuthToken.AccessToken; // Instantiate a BoxManager with your api key and a user's auth token var boxManager = new BoxManager(accessToken); // Create a new file in the root folder boxManager.CreateFile(Folder.Root, "a new file.txt", Encoding.UTF8.GetBytes("hello, world!")); // Fetch the root folder Folder folder = boxManager.GetFolder(Folder.Root); // Find a 'mini' representation of the created file among the root folder's contents File file = folder.Files.Single(f => f.Name.Equals("a new file.txt")); // Get the file with all properties populated. file = boxManager.Get(file); // Rename the file file = boxManager.Rename(file, "the new name.txt"); // Create a new subfolder Folder subfolder = boxManager.CreateFolder(Folder.Root, "my subfolder"); // Move the file to the subfolder file = boxManager.Move(file, subfolder); // Write some content to the file using (var stream = new MemoryStream(Encoding.UTF8.GetBytes("goodbye, world!"))) { file = boxManager.Write(file, stream); } // Read the contents to a stream using (var stream = new MemoryStream()) { boxManager.Read(file, stream); using (var reader = new StreamReader(stream)) { stream.Position = 0; Console.Out.WriteLine("File content: '{0}'", reader.ReadToEnd()); } } // Delete the folder and its contents boxManager.Delete(subfolder, recursive: true); } catch (BoxException e) { Console.Out.WriteLine(e); } }
private void OnBoom() { Vector3 v = new Vector3( ); boomPS.GetComponent <Transform> ( ).position = gameObject.GetComponent <Transform> ( ).position; particleSystem.Play( ); BoxManager.Destroy(gameObject); }
// Use this for initialization void Start() { boxManager = FindObjectOfType<BoxManager>(); spawn = GameObject.Find("SpawnPoint"); player = GameObject.Find("Player"); score = GameObject.Find("ScoreText").GetComponent<Text>(); boxesRemaining = GameObject.Find("boxesRemaining").GetComponent<Text>(); }
public static BoxManager GetInstance() { if (instance == null) { instance = new BoxManager(); } return(instance); }
/// <summary> /// unplug a box /// </summary> /// <param name="box"></param> private void UnplugOneBox(BoxManager box, int index) { box.transform.SetParent(_aglomeraManager.ParentNormalBox); _allBoxManager.RemoveAt(index); box.enabled = true; box.UnplugFromAglomera(_agloRigid); }
void Start() { GameObject gameObj = GameObject.Find("boxex"); boxManager = gameObj.gameObject.GetComponent <BoxManager>(); Invoke("findALocationAndAddABox", 0.1f); Invoke("findALocationAndAddABox", 0.1f); }
protected BoxApiTestHarness() { RefreshAccessToken(); TestConfigInfo testInfo = TestConfigInfo.Get(); Client = new BoxManager(testInfo.AccessToken, null, BoxManagerOptions.RetryRequestOnceWhenHttp500Received); CollaboratingUser = testInfo.CollaboratingUserId; MaxWaitInSeconds = 20; }
public void SendPowerDone(bool isSuccess) { //sendButton.SetActive(false); BoxManager.showMessageByID((int)MessageIdEnum.Msg190, uf.name); sendButton.transform.GetComponent <UIButton>().isEnabled = false; sendButton.transform.FindChild("Label").GetComponent <UILabel>().text = "今日已赠送"; }
void Awake() { GameObject IsOnMagnet = null; Target = null; boxManager = GameObject.Find("BoxManager").GetComponent <BoxManager>(); isGameOver = false; }
public void Init(BoxManager boxes, SensableObjects objs) { this.boxes = boxes; this.allObjects = objs; //allObjects.RegisterObject(new SensableObject(gameObject, classification)); //if(behaviour) { // StartCoroutine(RunStateMachine()); //} }
public void OnCloseGuide() { GameObject huodongOver = GuideDirector.Instance.gameObject; Destroy(huodongOver); BoxManager.show((int)BoxManager.MessageType.NONE, Obj_MyselfPlayer.GetMe().HuodongMiaoshu, ClientConfigure.title); UIEventListener.Get(BoxManager.buttonYes).onClick += UpdateUserData; }
void OnDisable() { BoxManager.removeMessage(); ScrollData scData = new ScrollData(scrollBar.scrollValue); Obj_MyselfPlayer.GetMe().SetScrollValue(purchase_Key, scData); DestroyItems(); }
public void goShopWindow() { BoxManager.removeMessage(); if (mainLogic == null) { mainLogic = GameObject.Find("/MainUILogic"); } mainLogic.SendMessage("OnShopWindow"); }
//根据type显示不同Message public static void show(int type, string content, string title) { // title += "WML Test"; if (content.Contains("<n>")) { content = content.Replace("<n>", "\n"); } switch (type) { case 0: BoxManager.showMessage(content, title); break; case 1: BoxManager.showConfirmMessage(content, title); break; case 2: BoxManager.showBagFullBox(content, title); break; case 3: BoxManager.showIfGuideBox(content, title); break; case 4: BoxManager.showProcessMessage(content); break; case 5: BoxManager.showWaitingBox(content); break; case 9: BoxManager.showIfGuideBox(content, title); break; case 6: case 7: case 8: case 10: case 11: case 13: BoxManager.showCustomConfirmBox(content, title, type); break; case 12: BoxManager.showChangeCardBox(content, title); break; default: BoxManager.showMessage(content, title); break; } }
IEnumerator RequestServerList() { List <ServerDetail> servers = GetComponent <SplashController> ().servers; Debug.Log("Updating Server List..."); www = new WWW(url); yield return(www); if (!string.IsNullOrEmpty(www.error)) { Debug.LogError(www.error); } else { serverList = www.text; } string[] alldataRow = serverList.Split('\n'); foreach (string line in alldataRow) { if (String.IsNullOrEmpty(line)) { continue; } string[] strCol = line.Split('\t'); if (strCol.Length == 0) { continue; } string skey = strCol [0]; if (string.IsNullOrEmpty(skey)) { yield return(0); } ServerDetail sd = new ServerDetail(strCol); servers.Add(sd); } if (servers.Count > 0) { this.GetComponent <SplashController> ().LoadingProgress.GetComponent <UISlider> ().sliderValue = 1.0f; BoxManager.removeMessage(); this.GetComponent <SplashController> ().DownloadListFinish(); this.GetComponent <SplashController> ().UIForLoadServer(false); this.enabled = false; //use updated server } else { // BoxManager.showMessage("获取服务器列表失败,请重试",ClientConfigure.title); BoxManager.showMessageByID((int)MessageIdEnum.Msg145); UIEventListener.Get(BoxManager.buttonYes).onClick += Reconnect; //generator server list failed; use local server list } }
// Start is called before the first frame update void Start() { transform.gameObject.SetActive(true); rend = GetComponent <Renderer>(); parent = gameObject.GetComponentInParent <BoxManager>(); txt = textObject.GetComponent <TextMeshPro>(); boxNumber = 400; setOriginals(); }
public void sendFreeLotteryRequest() { if (Obj_MyselfPlayer.GetMe().cardBagList.Count >= Obj_MyselfPlayer.GetMe().bagMax) { // BoxManager.showBagFullBox("您携带的侠士已经达到上限可以将侠士吸收、出售或者扩充您的背包."); BoxManager.showMessageByID((int)MessageIdEnum.Msg74); return; } NetworkSender.Instance().freeLotteryOnce(sendFreeLotteryDone); }
public void TestSyncGetTicket() { BoxManager manager = new BoxManager(ApplicationKey, ServiceUrl, null); string ticket; GetTicketStatus operationStatus = manager.GetTicket(out ticket); Assert.AreEqual(GetTicketStatus.Successful, operationStatus); Assert.IsNotNull(ticket); }
protected BoxApiTestHarness() { RefreshAccessToken(); TestConfigInfo testInfo = TestConfigInfo.Get(); Client = GetClient(testInfo.AccessToken, null); CollaboratingUser = testInfo.CollaboratingUserId; CollaboratingUserEmail = testInfo.CollaboratingUserEmail; MaxQuarterSecondIterations = 80; }
void Ret_OnGet(bool bSuccess) { if (bSuccess) { GameObject.FindWithTag("main_controller").SendMessage("updateUserInfo"); CloseWindow(); // BoxManager.showMessageByID((int)MessageIdEnum.Msg135); BoxManager.showMessageByID((int)MessageIdEnum.Msg150); } }
public void ShowHeroCardInfo(GameObject btn) { long leaderGuid = Obj_MyselfPlayer.GetMe().GetTeamLeaderCardID(); UserCardItem card = Obj_MyselfPlayer.GetMe().GetUserCardByGUID(leaderGuid); if (card != null) { BoxManager.showCardInfoMessage(card); } }
public void ReceivePowerDone(bool isSuccess) { //acceptButton.SetActive(false); //acceptButton.transform.FindChild("Label").GetComponent<UILabel>().text = "今日已接受"; //您已获得{0}赠送的2点体力<n>今天还可接受{1}名好友的赠送哦 string num = (10 - Obj_MyselfPlayer.GetMe().receive_power_time).ToString(); BoxManager.showMessageByID((int)MessageIdEnum.Msg191, uf.name, num); acceptButton.transform.GetComponent <UIButton>().isEnabled = false; }
void OnGetDollarBtn() { if (Obj_MyselfPlayer.GetMe().cardBagList.Count >= Obj_MyselfPlayer.GetMe().bagMax) { // BoxManager.showBagFullBox("您携带的侠士已经达到上限可以将侠士吸收、出售或者扩充您的背包."); BoxManager.showMessageByID((int)MessageIdEnum.Msg74); return; } NetworkSender.Instance().RequestGetMonthCardDollar(GetMonthCardDollarDone); }
public void TestAsyncGetTicketWithNoCallbackDelegate() { BoxManager manager = new BoxManager(ApplicationKey, ServiceUrl, null); try { manager.GetTicket(null); Assert.Fail("GetTicket(null) call has to fail"); } catch (Exception ex) { Assert.IsInstanceOfType(typeof(ArgumentException), ex); } }
// Use this for initialization void Start() { speed = 75.0f; boxManager = FindObjectOfType<BoxManager>(); if (item == GameObject.Find("ItemBox1")) boxesToGive = 1; if (item == GameObject.Find("ItemBox2")) boxesToGive = 2; if (item == GameObject.Find("ItemBox3")) boxesToGive = 3; if (item == GameObject.Find("ItemBoxRand")) boxesToGive = Random.Range(0,5); }
public void TestAsyncGetAuthenticationToken() { BoxManager manager = new BoxManager(ApplicationKey, ServiceUrl, null); string ticket; ManualResetEvent wait = new ManualResetEvent(false); bool callbackWasExecuted = false; const int state = 874532489; OperationFinished<GetAuthenticationTokenResponse> callback = resp => { Assert.IsNull(resp.Error); Assert.IsInstanceOfType(typeof(int), resp.UserState); Assert.AreEqual(state, (int) resp.UserState); Assert.AreEqual(GetAuthenticationTokenStatus.Successful, resp.Status); Assert.IsNotNull(resp.AuthenticationToken); Assert.IsNotNull(resp.AuthenticatedUser); Assert.IsNotNull(resp.AuthenticatedUser.Email); Assert.IsNotNull(resp.AuthenticatedUser.Login); StringAssert.IsMatch(Login, resp.AuthenticatedUser.Login); Assert.AreNotEqual(0, resp.AuthenticatedUser.AccessID); Assert.AreNotEqual(0, resp.AuthenticatedUser.ID); //Assert.AreNotEqual(0, resp.AuthenticatedUser.MaxUploadSize); Assert.AreNotEqual(0, resp.AuthenticatedUser.SpaceAmount); Assert.AreNotEqual(0, resp.AuthenticatedUser.SpaceUsed); callbackWasExecuted = true; wait.Reset(); }; manager.GetTicket(out ticket); SubmitAuthenticationInformation(ticket); manager.GetAuthenticationToken(ticket, callback, state); wait.WaitOne(30000); Assert.IsTrue(callbackWasExecuted, "Callback was not executed. The operation has timed out"); }
public void TestSyncGetAuthenticationTokenIfUserIsNotLoggedIn() { BoxManager manager = new BoxManager(ApplicationKey, ServiceUrl, null); string ticket; string token; User user; manager.GetTicket(out ticket); GetAuthenticationTokenStatus status = manager.GetAuthenticationToken(ticket, out token, out user); Assert.AreEqual(GetAuthenticationTokenStatus.NotLoggedID, status); Assert.IsEmpty(token); Assert.IsNull(user); }
public void TestSyncGetAuthenticationTokenWithWrongTicket() { BoxManager manager = new BoxManager(ApplicationKey, ServiceUrl, null); string ticket; string token; User user; manager.GetTicket(out ticket); SubmitAuthenticationInformation(ticket); GetAuthenticationTokenStatus status = manager.GetAuthenticationToken(Guid.Empty.ToString(), out token, out user); Assert.AreEqual(GetAuthenticationTokenStatus.Failed, status); Assert.IsEmpty(token); Assert.IsNull(user); }
protected void InitializeContext() { BoxManager manager = new BoxManager(ApplicationKey, ServiceUrl, null); string ticket; string token; User user; manager.GetTicket(out ticket); SubmitAuthenticationInformation(ticket); manager.GetAuthenticationToken(ticket, out token, out user); Context = new TestContext { AuthenticatedUser = user, Manager = manager, Ticket = ticket, Token = token }; }
/// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { // TODO: Add your initialization logic here //TitleScreen = new TitleScreen(Content, new EventHandler(TitleScreenEvent)); Zelda = new Hero(); BackgroundOne = new Sprite(); BackgroundTwo = new Sprite(); BackgroundThree = new Sprite(); BGMan = new BackgroundManager(); BoxOne = new Sprite(); BoxTwo = new Sprite(); BoxThree = new Sprite(); BoxMan = new BoxManager(); // Create a new SpriteBatch, which can be used to draw textures. SBatch = new SpriteBatch(GraphicsDevice); //CurrentScreen = TitleScreen; base.Initialize(); }
public BoxAvoidance(BoxManager newBoxes, float distance) { boxes = newBoxes; predictionTime = distance; }
protected static void DeleteFolder(BoxManager manager, long folderID) { manager.DeleteObject(folderID, ObjectType.Folder); }
public void Awake() { singleton = this; displayLayer = -1; }
protected static CreateFolderResponse CreateFolder(BoxManager manager, string folderName) { return manager.CreateFolder(folderName, 0, false); }
public void TestSyncGetAuthenticationToken() { BoxManager manager = new BoxManager(ApplicationKey, ServiceUrl, null); string ticket; string token; User user; manager.GetTicket(out ticket); SubmitAuthenticationInformation(ticket); GetAuthenticationTokenStatus status = manager.GetAuthenticationToken(ticket, out token, out user); Assert.AreEqual(GetAuthenticationTokenStatus.Successful, status); Assert.IsNotNull(token); Assert.IsNotNull(user); Assert.IsNotNull(user.Email); Assert.IsNotNull(user.Login); StringAssert.IsMatch(Login, user.Login); Assert.AreNotEqual(0, user.AccessID); Assert.AreNotEqual(0, user.ID); //Assert.AreNotEqual(0, user.MaxUploadSize); Assert.AreNotEqual(0, user.SpaceAmount); Assert.AreNotEqual(0, user.SpaceUsed); }
protected static UploadFileResponse UploadTemporaryFile(BoxManager manager) { byte[] fileContent = Encoding.UTF8.GetBytes(Guid.Empty.ToString()); return UploadTemporaryFile(manager, fileContent, 0); }
public void TestAsyncGetAuthenticationTokenWithNoCallbackDelegate() { BoxManager manager = new BoxManager(ApplicationKey, ServiceUrl, null); string ticket; manager.GetTicket(out ticket); SubmitAuthenticationInformation(ticket); try { manager.GetAuthenticationToken(ticket, null); Assert.Fail("GetAuthenticationToken(ticket, null) has to fail"); } catch (Exception ex) { Assert.IsInstanceOfType(typeof(ArgumentException), ex); } }
void Start () { instance = this; boxPrefab = Resources.Load("Box") as GameObject; SpawnBoxes(); }
protected static void DeleteTemporaryFile(BoxManager manager, long objectID) { manager.DeleteObject(objectID, ObjectType.File); }
protected static UploadFileResponse UploadTemporaryFile(BoxManager manager, byte[] fileContent, long folderID) { string tempFileName = Path.GetTempFileName(); System.IO.File.WriteAllBytes(tempFileName, fileContent); return manager.AddFile(tempFileName, 0); }