public void SetStiffness(float stiffness) { Box2DPINVOKE.b2WheelJoint_SetStiffness(swigCPtr, stiffness); }
public override b2Vec2 GetAnchorB() { b2Vec2 ret = new b2Vec2(Box2DPINVOKE.b2PulleyJoint_GetAnchorB(swigCPtr), true); return(ret); }
public override float GetReactionTorque(float inv_dt) { float ret = Box2DPINVOKE.b2PulleyJoint_GetReactionTorque(swigCPtr, inv_dt); return(ret); }
public b2ContactFilter() : this(Box2DPINVOKE.new_b2ContactFilter(), true) { }
public override void Dump() { Box2DPINVOKE.b2PulleyJoint_Dump(swigCPtr); }
public void SetIdentity() { Box2DPINVOKE.b2Rot_SetIdentity(swigCPtr); }
public b2Vec2 GetYAxis() { b2Vec2 ret = new b2Vec2(Box2DPINVOKE.b2Rot_GetYAxis(swigCPtr), true); return(ret); }
public override b2Vec2 GetAnchorA() { b2Vec2 ret = new b2Vec2(Box2DPINVOKE.b2WheelJoint_GetAnchorA(swigCPtr), true); return(ret); }
public b2Vec2 GetLocalAxisA() { b2Vec2 ret = new b2Vec2(Box2DPINVOKE.b2WheelJoint_GetLocalAxisA(swigCPtr), false); return(ret); }
public override void Dump() { Box2DPINVOKE.b2WheelJoint_Dump(swigCPtr); }
public override void Draw(b2Draw draw) { Box2DPINVOKE.b2WheelJoint_Draw(swigCPtr, b2Draw.getCPtr(draw)); }
public float GetDamping() { float ret = Box2DPINVOKE.b2WheelJoint_GetDamping(swigCPtr); return(ret); }
public void SetDamping(float damping) { Box2DPINVOKE.b2WheelJoint_SetDamping(swigCPtr, damping); }
public float GetStiffness() { float ret = Box2DPINVOKE.b2WheelJoint_GetStiffness(swigCPtr); return(ret); }
public b2Rot(float angle) : this(Box2DPINVOKE.new_b2Rot__SWIG_1(angle), true) { }
public float GetJointTranslation() { float ret = Box2DPINVOKE.b2WheelJoint_GetJointTranslation(swigCPtr); return(ret); }
public void Set(float angle) { Box2DPINVOKE.b2Rot_Set(swigCPtr, angle); }
public float GetJointLinearSpeed() { float ret = Box2DPINVOKE.b2WheelJoint_GetJointLinearSpeed(swigCPtr); return(ret); }
public float GetAngle() { float ret = Box2DPINVOKE.b2Rot_GetAngle(swigCPtr); return(ret); }
public b2Vec3() : this(Box2DPINVOKE.new_b2Vec3__SWIG_0(), true) { }
public virtual bool ShouldCollide(b2Fixture fixtureA, b2Fixture fixtureB) { bool ret = Box2DPINVOKE.b2ContactFilter_ShouldCollide(swigCPtr, b2Fixture.getCPtr(fixtureA), b2Fixture.getCPtr(fixtureB)); return(ret); }
public b2Vec3(float xIn, float yIn, float zIn) : this(Box2DPINVOKE.new_b2Vec3__SWIG_1(xIn, yIn, zIn), true) { }
public float GetCurrentLengthB() { float ret = Box2DPINVOKE.b2PulleyJoint_GetCurrentLengthB(swigCPtr); return(ret); }
public void SetZero() { Box2DPINVOKE.b2Vec3_SetZero(swigCPtr); }
internal b2PulleyJoint(global::System.IntPtr cPtr, bool cMemoryOwn) : base(Box2DPINVOKE.b2PulleyJoint_SWIGUpcast(cPtr), cMemoryOwn) { swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr); }
public void Set(float x_, float y_, float z_) { Box2DPINVOKE.b2Vec3_Set(swigCPtr, x_, y_, z_); }
public override b2Vec2 GetReactionForce(float inv_dt) { b2Vec2 ret = new b2Vec2(Box2DPINVOKE.b2PulleyJoint_GetReactionForce(swigCPtr, inv_dt), true); return(ret); }
public b2Rot() : this(Box2DPINVOKE.new_b2Rot__SWIG_0(), true) { }
public b2Vec2 GetGroundAnchorB() { b2Vec2 ret = new b2Vec2(Box2DPINVOKE.b2PulleyJoint_GetGroundAnchorB(swigCPtr), true); return(ret); }
public float GetMotorTorque(float inv_dt) { float ret = Box2DPINVOKE.b2WheelJoint_GetMotorTorque(swigCPtr, inv_dt); return(ret); }