Example #1
0
 public void EndGame_StopMove()
 {
     for (int i = 0; i < _MySoldierList.Count; i++)
     {
         _MySoldierList[i].UnitStop_GameEnd();
     }
     for (int i = 0; i < _EnemySoldierList.Count; i++)
     {
         _EnemySoldierList[i].UnitStop_GameEnd();
     }
     if (_Boss_11_obj)
     {
         _Boss_11_obj.DeadBoss_11();
         _Boss_11_obj = null;
     }
 }
Example #2
0
 public void AddEnemyUnit_Boss11(Boss_11 unit, float dmg, string name)
 {
     unit.Init(dmg, name, _MySoldierList);
     _Boss_11_obj = unit;
 }