public void OnUpdate(BossAI boss) { boss.MoveToward(); if (boss.transform.position.y <= 3.11) { //把状态交出去 boss.AI.SetState(new AttackState()); } }
public void OnUpdate(BossAI boss) { boss.MoveToward(); if (boss.transform.position.y <= 3.11) { //把状态交出去 boss.AI.SetState(new AttackState()); } }