Example #1
0
 // Use this for initialization
 void Start()
 {
     //set all of the needed scripts
     m_RigidBody   = GetComponent <Rigidbody>();
     m_Gravity     = GetComponent <StickToPlanet>();
     m_PlayerStats = GetComponent <PlayerStats>();
     m_Rend        = GetComponent <Renderer>();
     m_controls    = GetComponent <Controls>();
     l_boosts      = 0;
     //Set player colour for boost reset.
     m_startCooldown = false;
     //Get the boost big hit collider [cam]
     m_BoostCollider = GetComponentInParent <Unique>().GetComponentInChildren <BoostCollider>();
     m_BoostCollider.PlayerLink(m_PlayerStats);
 }