public IEnumerator AfterHandshake() { ik.kattely = false; yield return(Rotate(90.0f)); if (bomb != null && !bomb.isDefused) { bomb.BlowUp(); Debug.Log("Boooooooooooooooooooooooooooooooooooooooooooooom!"); } hasShookHand = true; GuestManager.instance.CanMove = true; GuestManager.instance.SpawnGuest(); }