Example #1
0
 public void GatherCollidableBundle(int collidablesStartIndex, int count, out Vector <int> shapeIndices, out Vector <float> maximumExpansion, out RigidPoses poses, out BodyVelocities velocities)
 {
     Bodies.GatherDataForBounds(ref BodyIndices[collidablesStartIndex], count, out poses, out velocities, out shapeIndices, out maximumExpansion);
 }