//////////////////////////////////////////////////////////////////////////
 public void Init(BoardVisualizer visualizer)
 {
     // move sprites to playfield root
     foreach (var sprite in m_Sprites)
     {
         sprite.transform.SetParent(visualizer.PlayfieldRoot.transform);
     }
 }
Example #2
0
 void Awake()
 {
     UIController = GameObject.Find("InGameUI").GetComponent <InGameUIController>();
     if (Game.GameOption.IsMultiplayer && isServer)
     {
         server = GameObject.Find("Server").GetComponent <Server>();
     }
     board       = GameObject.Find("Board").GetComponent <Board>();
     _visualizer = GameObject.Find("Visualizer").GetComponent <BoardVisualizer>();
 }