/// <summary> /// Displays a message box in front of the specified window. The message box displays /// a message; and returns a result. /// </summary> /// <param name="owner">A <see cref="Window"/> that represents the owner window of the message box.</param> /// <param name="messageBoxText">A <see cref="string"/> that specifies the text to display.</param> /// <param name="strength"> Determines the opacity of the window which is set to 0.75 by default and may not exceed 1</param> /// <returns>A <see cref="BlurryDialogResult"/> value that specifies which message box button is clicked by the user.</returns> public static BlurryDialogResult Show(Window owner, string messageBoxText, double?strength = null) { var result = BlurryDialogResult.None; var dialog = new BlurryDialogWindow { Title = string.Empty, DialogIcon = BlurryDialogIcon.None, DialogMessage = messageBoxText, Button = BlurryDialogButton.Ok, Owner = owner, Strength = strength ?? ColorHelper.GetStrength(owner) }; dialog.ResultAquired += (sender, args) => { dialog.Close(); result = args.Result; }; dialog.ShowDialog(); return(result); }
/// <summary> /// Displays a message box in front of the specified window. The message box displays /// a message; and returns a result. /// </summary> /// <param name="owner">A <see cref="Window"/> that represents the owner window of the message box.</param> /// <param name="caption">A <see cref="string"/> that specifies the title bar caption to display.</param> /// <param name="content">A <see cref="FrameworkElement"/> that specifies the content to display.</param> /// <param name="customDialogButtons"> A <see cref="ButtonCollection"/> shown instead of the conventional dialog buttons.</param> /// <param name="strength"> Determines the opacity of the window which is set to 0.75 by default and may not exceed 1</param> /// <returns>A <see cref="BlurryDialogResult"/> value that specifies which message box button is clicked by the user.</returns> public static BlurryDialogResult Show(Window owner, string caption, FrameworkElement content, ButtonCollection customDialogButtons, double?strength = null) { var result = BlurryDialogResult.None; var dialog = new BlurryDialogWindow { Title = caption, DialogIcon = BlurryDialogIcon.None, CustomContent = content, CustomDialogButtons = customDialogButtons, Owner = owner, Strength = strength ?? ColorHelper.GetStrength(owner) }; dialog.ResultAquired += (sender, args) => { dialog.Close(); result = args.Result; }; dialog.ShowDialog(); return(result); }
/// <summary> /// Displays a message box that has a message and title bar caption; and returns a result. /// </summary> /// <param name="messageBoxText">A <see cref="string"/> that specifies the text to display.</param> /// <param name="caption">A <see cref="string"/> that specifies the title bar caption to display.</param> /// <param name="strength"> Determines the opacity of the window which is set to 0.75 by default and may not exceed 1</param> /// <returns>A <see cref="BlurryDialogResult"/> value that specifies which message box button is clicked by the user.</returns> public static BlurryDialogResult Show(string messageBoxText, string caption, double strength = Strength) { var result = BlurryDialogResult.None; var dialog = new BlurryDialogWindow() { Title = caption, DialogIcon = BlurryDialogIcon.None, DialogMessage = messageBoxText, Button = BlurryDialogButton.None, Owner = null, Strength = strength }; dialog.ResultAquired += (sender, args) => { dialog.Close(); result = args.Result; }; dialog.ShowDialog(); return(result); }
/// <summary> /// Displays a message box in front of the specified window. The message box displays /// a message; and returns a result. /// </summary> /// <param name="messageBoxText">A <see cref="string"/> that specifies the text to display.</param> /// <param name="caption">A <see cref="string"/> that specifies the title bar caption to display.</param> /// <param name="customDialogButtons"> A <see cref="ButtonCollection"/> shown instead of the conventional dialog buttons.</param> /// <param name="strength"> Determines the opacity of the window which is set to 0.75 by default and may not exceed 1</param> /// <returns>A <see cref="BlurryDialogResult"/> value that specifies which message box button is clicked by the user.</returns> public static BlurryDialogResult Show(string messageBoxText, string caption, ButtonCollection customDialogButtons, double?strength = null) { var result = BlurryDialogResult.None; var dialog = new BlurryDialogWindow { Title = caption, DialogIcon = BlurryDialogIcon.None, DialogMessage = messageBoxText, CustomDialogButtons = customDialogButtons, Owner = null, Strength = strength ?? ColorHelper.GetStrength() }; dialog.ResultAquired += (sender, args) => { dialog.Close(); result = args.Result; }; dialog.ShowDialog(); return(result); }
/// <summary> /// Displays a message box in front of the specified window. The message box displays /// a message; and returns a result. /// </summary> /// <param name="owner">A <see cref="Window"/> that represents the owner window of the message box.</param> /// <param name="caption">A <see cref="string"/> that specifies the title bar caption to display.</param> /// <param name="content">A <see cref="FrameworkElement"/> that specifies the content to display.</param> /// <param name="button">A <see cref="BlurryDialogButton"/> value that specifies which button or buttons to display.</param> /// <param name="strength"> Determines the opacity of the window which is set to 0.75 by default and may not exceed 1</param> /// <returns>A <see cref="BlurryDialogResult"/> value that specifies which message box button is clicked by the user.</returns> public static BlurryDialogResult Show(Window owner, string caption, FrameworkElement content, BlurryDialogButton button, double strength = Strength) { var result = BlurryDialogResult.None; var dialog = new BlurryDialogWindow { Title = caption, DialogIcon = BlurryDialogIcon.None, CustomContent = content, Button = button, Owner = owner, Strength = strength }; dialog.ResultAquired += (sender, args) => { dialog.Close(); result = args.Result; }; dialog.ShowDialog(); return(result); }