public void ChangeWarmode(WarmodeChange change) { if (change >= WarmodeChange.Switch) { change = Warmode ? WarmodeChange.Peace : WarmodeChange.War; } Core.SendToServer(PacketBuilder.Warmode((byte)change)); }
public void ChangeWarmode(WarmodeChange change) { if (change >= WarmodeChange.Switch) change = Warmode ? WarmodeChange.Peace : WarmodeChange.War; Core.SendToServer(PacketBuilder.Warmode((byte)change)); }