Example #1
0
        public static bool TestBlockage(IList<Polygon> obstaclePolygons, LinePath leftBound, LinePath rightBound, double expandDist, double trackWidth)
        {
            try
            {
                Circle robotCircle = new Circle(expandDist, Vector2.Zero);
                Polygon robotPoly = robotCircle.ToPolygon(24);

                List<BlockageData> obstacles = new List<BlockageData>(obstaclePolygons.Count);

                foreach (Polygon poly in obstaclePolygons)
                {
                    Polygon convolvedPoly = null;
                    try
                    {
                        convolvedPoly = Polygon.ConvexMinkowskiConvolution(robotPoly, poly);
                    }
                    catch (Exception)
                    {
                        // minkowski convolution failed, just expand that shit with the gaheezy inflate method
                        convolvedPoly = poly.Inflate(expandDist);
                    }

                    // add the entry to the obstacle collection
                    BlockageData data = new BlockageData(convolvedPoly);
                    obstacles.Add(data);
                }

                // shrink in the lanes by a half robot width
                leftBound = leftBound.ShiftLateral(-trackWidth / 2.0);
                rightBound = rightBound.ShiftLateral(-trackWidth / 2.0);

                Queue<BlockageData> testQueue = new Queue<BlockageData>();

                foreach (BlockageData obs in obstacles)
                {
                    if (obs.convolvedPolygon.DoesIntersect(leftBound))
                    {
                        // check if this hits the right bound
                        if (obs.convolvedPolygon.DoesIntersect(rightBound))
                        {
                            // this extends across the entire lane, the segment is blocked
                            return true;
                        }
                        else
                        {
                            testQueue.Enqueue(obs);
                            obs.searchMark = true;
                        }
                    }
                }

                while (testQueue.Count > 0)
                {
                    BlockageData obs = testQueue.Dequeue();

                    foreach (BlockageData neighbor in obstacles)
                    {
                        if (!neighbor.searchMark && Polygon.TestConvexIntersection(obs.convolvedPolygon, neighbor.convolvedPolygon))
                        {
                            if (neighbor.convolvedPolygon.DoesIntersect(rightBound))
                                return true;

                            testQueue.Enqueue(neighbor);
                            neighbor.searchMark = true;
                        }
                    }
                }

                return false;
            }
            catch (Exception) { }

            return false;
        }
Example #2
0
        public static bool TestBlockage(IList <Polygon> obstaclePolygons, LinePath leftBound, LinePath rightBound)
        {
            try
            {
                double  expandDist  = TahoeParams.T / 2.0 + 0.3;
                Circle  tahoeCircle = new Circle(expandDist, Coordinates.Zero);
                Polygon tahoePoly   = tahoeCircle.ToPolygon(24);

                List <BlockageData> obstacles = new List <BlockageData>(obstaclePolygons.Count);

                foreach (Polygon poly in obstaclePolygons)
                {
                    Polygon convolvedPoly = null;
                    try
                    {
                        convolvedPoly = Polygon.ConvexMinkowskiConvolution(tahoePoly, poly);
                    }
                    catch (Exception)
                    {
                        // minkowski convolution failed, just expand that stuff with the gaheezy inflate method
                        convolvedPoly = poly.Inflate(expandDist);
                    }

                    // add the entry to the obstacle collection
                    BlockageData data = new BlockageData(convolvedPoly);
                    obstacles.Add(data);
                }

                // shrink in the lanes by a half tahoe width
                leftBound  = leftBound.ShiftLateral(-TahoeParams.T / 2.0);
                rightBound = rightBound.ShiftLateral(-TahoeParams.T / 2.0);

                Queue <BlockageData> testQueue = new Queue <BlockageData>();

                foreach (BlockageData obs in obstacles)
                {
                    if (obs.convolvedPolygon.DoesIntersect(leftBound))
                    {
                        // check if this hits the right bound
                        if (obs.convolvedPolygon.DoesIntersect(rightBound))
                        {
                            // this extends across the entire lane, the segment is blocked
                            return(true);
                        }
                        else
                        {
                            testQueue.Enqueue(obs);
                            obs.searchMark = true;
                        }
                    }
                }

                while (testQueue.Count > 0)
                {
                    BlockageData obs = testQueue.Dequeue();

                    foreach (BlockageData neighbor in obstacles)
                    {
                        if (!neighbor.searchMark && Polygon.TestConvexIntersection(obs.convolvedPolygon, neighbor.convolvedPolygon))
                        {
                            if (neighbor.convolvedPolygon.DoesIntersect(rightBound))
                            {
                                return(true);
                            }

                            testQueue.Enqueue(neighbor);
                            neighbor.searchMark = true;
                        }
                    }
                }

                return(false);
            }
            catch (Exception) { }

            return(false);
        }