void OnChangeInput(EventDefine eventName, object sender, EventArgs args) { MessageEventArgs msg = (MessageEventArgs)args; string input = msg.GetMessage("text"); if (blockState.checkState(input)) { TipsCoverText.text = input; } }
void OnChangeInput(EventDefine eventName, object sender, EventArgs args) { MessageEventArgs msg = (MessageEventArgs)args; string input = msg.GetMessage("text"); if (blockState.checkState(input)) { TipsCoverText.text = input; } }