using Newtonsoft.Json.Bson; using Newtonsoft.Json.Linq; // create a JSON object JObject jsonObject = new JObject { { "name", "Jane Doe" }, { "age", 30 }, { "email", "[email protected]" }, }; // create a MemoryStream to write the blittable JSON to using (var stream = new MemoryStream()) { // create a BlittableJsonTextWriter using (var writer = new BlittableJsonTextWriter(new StreamWriter(stream))) { // write the JSON object to the MemoryStream in blittable format jsonObject.WriteTo(writer); writer.Flush(); } // get the blittable JSON from the MemoryStream byte[] blittableJson = stream.ToArray(); }
using Newtonsoft.Json.Bson; using Newtonsoft.Json.Linq; // create a JSON object JObject jsonObject = new JObject { { "name", "John Smith" }, { "age", 40 }, { "email", "[email protected]" }, }; // create a FileStream to write the blittable JSON to using (var fileStream = new FileStream("jsonObject.bson", FileMode.Create)) { // create a BlittableJsonTextWriter using (var writer = new BlittableJsonTextWriter(new StreamWriter(fileStream))) { // write the JSON object to the FileStream in blittable format jsonObject.WriteTo(writer); writer.Flush(); } }In both examples, we use the BlittableJsonTextWriter to write a JSON object to a stream in a blittable format. The first example writes the blittable JSON to a MemoryStream, while the second example writes it to a FileStream. The resulting blittable JSON can then be used for efficient interop with unmanaged memory. The package library for BlittableJsonTextWriter is Newtonsoft.Json.