Example #1
0
        /// <summary>
        /// Copies one line at a time, to support diffrent kinds of memory allocation
        /// </summary>
        /// <param name="bmd"></param>
        /// <returns></returns>
        public static byte[] ToByteArrayScan(this BitmapData bmd)
        {
            if (bmd.IsNullOrEmpty())
            {
                return(null);
            }

            byte[] result = new byte[bmd.Stride * bmd.Height];
            //Marshal.Copy(bmd.Scan0, result, 0, result.Length);

            int  offset = 0, i = 0, w = bmd.Width, h = bmd.Height, bpp = bmd.PixelFormat.GetBitsPerPixel();
            long ptr = bmd.Scan0.ToInt64();

            int wtBpp = w * (bpp / 8);
            int htBpp = h * (bpp / 8);

            for (; i < h; i++)
            {
                Marshal.Copy(new IntPtr(ptr), result, offset, wtBpp);
                offset += wtBpp;
                ptr    += bmd.Stride;
            }

            return(result);
        }
Example #2
0
        public static byte[] ToByteArray(this BitmapData bmd)
        {
            if (bmd.IsNullOrEmpty())
            {
                return(null);
            }

            byte[] result = new byte[bmd.Stride * bmd.Height];
            Marshal.Copy(bmd.Scan0, result, 0, result.Length);
            return(result);
        }
Example #3
0
        /// <summary>
        /// Warning ! this array returns [y, x, z] format -> [width, height, pixels]
        /// </summary>
        /// <param name="bmd"></param>
        /// <returns></returns>
        public static byte[,,] ToByteArray3D_YXZ(this BitmapData bmd)
        {
            if (bmd.IsNullOrEmpty())
            {
                return(null);
            }

            byte[] data = bmd.ToByteArrayScan();

            if (data.IsNullOrEmpty())
            {
                return(null);
            }

            int d = bmd.PixelFormat.GetBitsPerPixel() / 8, w = bmd.Width, h = bmd.Height, l = data.Length * sizeof(byte);

            byte[,,] result = new byte[h, w, d];


            Buffer.BlockCopy(data, 0, result, 0, l);

            return(result);
        }