public static void register(BigBadGuy bbg) { Logger.Log("EnemiesManager::register(" + bbg + ")", Logger.Level.INFO); _enemies.AddLast(bbg); }
public static void register(BigBadGuy bbg) { Logger.Log("EnemiesManager::register("+bbg+")", Logger.Level.INFO); _enemies.AddLast(bbg); }
public static void unregister(BigBadGuy bbg) { bool result = _enemies.Remove(bbg); Logger.Log("EnemiesManager::unregister(" + bbg + ") returned " + result, Logger.Level.INFO); }
public static void unregister(BigBadGuy bbg) { bool result = _enemies.Remove(bbg); Logger.Log("EnemiesManager::unregister("+bbg+") returned "+result, Logger.Level.INFO); }