public void TestBgsFactionFromName() { // Setup string resource = "v4/factions?"; string json = Encoding.UTF8.GetString(Resources.bgsFactionResponse); RestRequest data = new RestRequest(); fakeBgsRestClient.Expect(resource, json, data); // Act Faction faction1 = fakeBgsService.GetFactionByName("The Dark Wheel"); // Assert Assert.IsNotNull(faction1); Assert.AreEqual("The Dark Wheel", faction1.name); Assert.AreEqual("Democracy", faction1.Government.invariantName); Assert.AreEqual("Independent", faction1.Allegiance.invariantName); Assert.AreEqual(41917, faction1.EDDBID); Assert.AreNotEqual(DateTime.MinValue, faction1.updatedAt); // Even if the faction does not exist, we should return a basic object Faction faction2 = fakeBgsService.GetFactionByName("No such faction"); Assert.IsNotNull(faction2); Assert.AreEqual("No such faction", faction2.name); Assert.AreEqual(Government.None, faction2.Government); Assert.AreEqual(Superpower.None, faction2.Allegiance); Assert.AreEqual(DateTime.MinValue, faction2.updatedAt); }
public void TestBgsFactionFromName() { // Setup string resource = "v5/factions?"; string json = Encoding.UTF8.GetString(Resources.bgsFactionResponse); RestRequest data = new RestRequest(); fakeBgsRestClient.Expect(resource, json, data); // Act Faction faction1 = fakeBgsService.GetFactionByName("The Dark Wheel"); // Assert Assert.IsNotNull(faction1); Assert.AreEqual("The Dark Wheel", faction1.name); Assert.AreEqual("Democracy", faction1.Government.invariantName); Assert.AreEqual("Independent", faction1.Allegiance.invariantName); Assert.AreEqual(41917, faction1.EDDBID); Assert.AreNotEqual(DateTime.MinValue, faction1.updatedAt); Assert.AreEqual(14, faction1.presences.Count); var presence = faction1.presences.FirstOrDefault(p => p.systemName == "Shinrarta Dezhra"); Assert.IsNotNull(presence); Assert.AreEqual(FactionState.FromEDName("civilunrest"), presence.FactionState); Assert.AreEqual(28.0719M, presence.influence); Assert.AreEqual(Happiness.FromEDName("$Faction_HappinessBand1"), presence.Happiness); Assert.AreEqual(1, presence.ActiveStates.Count); Assert.AreEqual(FactionState.FromEDName("civilunrest"), presence.ActiveStates[0]); Assert.AreEqual(0, presence.PendingStates.Count); Assert.AreEqual(0, presence.RecoveringStates.Count); // Even if the faction does not exist, we should return a basic object Faction faction2 = fakeBgsService.GetFactionByName("No such faction"); Assert.IsNotNull(faction2); Assert.AreEqual("No such faction", faction2.name); Assert.AreEqual(Government.None, faction2.Government); Assert.AreEqual(Superpower.None, faction2.Allegiance); Assert.AreEqual(DateTime.MinValue, faction2.updatedAt); Assert.AreEqual(0, faction2.presences.Count); }