Example #1
0
		public static void RegisterAllowBeneficialHandler(PvPBattle battle, BattleNotorietyHandler<bool> handler)
		{
			if (!_BeneficialHandlers.ContainsKey(battle))
			{
				_BeneficialHandlers.Add(battle, handler);
			}
			else
			{
				_BeneficialHandlers[battle] = handler;
			}
		}
Example #2
0
 public static void RegisterAllowHarmfulHandler(PvPBattle battle, BattleNotorietyHandler <bool> handler)
 {
     if (!_HarmfulHandlers.ContainsKey(battle))
     {
         _HarmfulHandlers.Add(battle, handler);
     }
     else
     {
         _HarmfulHandlers[battle] = handler;
     }
 }
Example #3
0
		public static void RegisterNotorietyHandler(PvPBattle battle, BattleNotorietyHandler<int> handler)
		{
			if (!_NameHandlers.ContainsKey(battle))
			{
				_NameHandlers.Add(battle, handler);
			}
			else
			{
				_NameHandlers[battle] = handler;
			}
		}
Example #4
0
 public static void RegisterNotorietyHandler(PvPBattle battle, BattleNotorietyHandler <int> handler)
 {
     if (!_NameHandlers.ContainsKey(battle))
     {
         _NameHandlers.Add(battle, handler);
     }
     else
     {
         _NameHandlers[battle] = handler;
     }
 }