Example #1
0
 public void applySettings()
 {
     int.TryParse(numOfMLAgents1Txt.text, out battleArea.numsOfMLAgent1);
     int.TryParse(numOfMLAgents2Txt.text, out battleArea.numsOfMLAgent2);
     int.TryParse(numOfMLDisAgentsTxt.text, out battleArea.numsOfMLDiscreteAgent);
     int.TryParse(numOfRBSAgentsTxt.text, out battleArea.numsOfMyAgent);
     int.TryParse(battleAreaWidthTxt.text, out battleArea.width);
     int.TryParse(battleAreaHeightTxt.text, out battleArea.height);
     battleArea.numsOfHuman = (enableHumanPlayer.isOn) ? 1 : 0;
     battleArea.randomWall  = generateWall.isOn;
     battleArea.clearLevel();
 }