Example #1
0
 public SendMessageAStep(BattleAnimationType t)
     : base(t)
 {
 }
Example #2
0
 public CallAnimationAStep(BattleAnimationType t)
     : base(t)
 {
 }
Example #3
0
 public RandomAStep(BattleAnimationType t)
     : base(t)
 {
 }
Example #4
0
 public WaitForButtonAStep(BattleAnimationType t)
     : base(t)
 {
 }
Example #5
0
 public CheckDifficultyAStep(BattleAnimationType t)
     : base(t)
 {
 }
Example #6
0
 public CheckUserAStep(BattleAnimationType t)
     : base(t)
 {
 }
Example #7
0
 public PlaySoundAStep(BattleAnimationType t)
     : base(t)
 {
 }
Example #8
0
 public MoveToDirectionAStep(BattleAnimationType t)
     : base(t)
 {
 }
Example #9
0
 public ClearStatisticAStep(BattleAnimationType t)
     : base(t)
 {
 }
Example #10
0
 public StopSoundAStep(BattleAnimationType t)
     : base(t)
 {
 }
Example #11
0
 public CustomStatisticAStep(BattleAnimationType t)
     : base(t)
 {
 }
Example #12
0
 public AddComponentAStep(BattleAnimationType t)
     : base(t)
 {
 }
Example #13
0
 public BroadcastMessageAStep(BattleAnimationType t)
     : base(t)
 {
 }
Example #14
0
 public FadeObjectAStep(BattleAnimationType t)
     : base(t)
 {
 }
Example #15
0
 public MountCameraAStep(BattleAnimationType t)
     : base(t)
 {
 }
Example #16
0
 public FadeCameraAStep(BattleAnimationType t)
     : base(t)
 {
 }
Example #17
0
 public RotateCamAroundAStep(BattleAnimationType t)
     : base(t)
 {
 }
Example #18
0
 public SetToPositionAStep(BattleAnimationType t)
     : base(t)
 {
 }
Example #19
0
 public SetCamPosAStep(BattleAnimationType t)
     : base(t)
 {
 }
Example #20
0
 public CheckFormulaAStep(BattleAnimationType t)
     : base(t)
 {
 }
Example #21
0
 public FadeToInitialCamPosAStep(BattleAnimationType t)
     : base(t)
 {
 }
Example #22
0
 public GoToAStep(BattleAnimationType t)
     : base(t)
 {
 }
Example #23
0
 public StopAnimationAStep(BattleAnimationType t)
     : base(t)
 {
 }
Example #24
0
 public WaitAStep(BattleAnimationType t)
     : base(t)
 {
 }
Example #25
0
 public PlayAnimationAStep(BattleAnimationType t)
     : base(t)
 {
 }
Example #26
0
 public AnimationStep(BattleAnimationType t)
 {
     this.type = t;
 }
Example #27
0
 public RemoveComponentAStep(BattleAnimationType t)
     : base(t)
 {
 }