public static void SendEndMoveCast(long targetID) { BattleAction_EndMoveCast battleAction_EndMoveCast = new BattleAction_EndMoveCast(); battleAction_EndMoveCast.soldierId = targetID; EventDispatcher.BroadcastAsync <BattleAction_EndMoveCast, bool>(BattleActionEvent.EndMoveCast, battleAction_EndMoveCast, false); }
public void EndMoveCast(BattleAction_EndMoveCast data, bool isServerData) { if (data.soldierId != this.owner.ID) { return; } }