Example #1
0
        public void render(ref Graphics g)
        {
            // Don't render if worldbuilder is open
            if (WorldBuilder.Enabled)
            {
                return;
            }

            g.FillRectangle(Brushes.Gray, _BottomBar.GetGraphBounds(ref g));
            _InvButton.SetAppendText("(" + Game.P.GetInventory().Size() + ")");

            foreach (var b in _Buttons)
            {
                b.render(ref g);
            }
        }