Example #1
0
        public HUD()
        {
            _BottomBar = new BasicSprite(0, Game.CANVAS_HEIGHT - 64, Game.CANVAS_WIDTH, 64);

            // temp y coord for _BottomBar
            var ry = _BottomBar.GetBounds().Y;

            _InvButton = new Button(4, ry + 4, 96, 56, "Inventory", delegate() { Game.P.GetInventory().ToggleOpen(); });
            _InvButton.SetFont(new Font("ariel", 8));
            _InvButton.SetColor(Brushes.White);
            _InvButton.SetFontColor(Brushes.Black);
            _InvButton.SetFocusedColor(Brushes.LightGray);
            _Buttons.Add(_InvButton);
        }