Example #1
0
    void Update()
    {
        if (Input.GetKeyDown(KeyCode.Escape))
        {
            if (gamePaused)
            {
                ResumeGame();
            }
            else
            {
                PauseGame();
            }
        }
        if (redKey && greenKey && blueKey)
        {
            Win();
        }
        if (player.PlayerIsDead())
        {
            GameOver();
        }

        if (enemyScript == null)
        {
            var newEnemy = GameObject.FindWithTag("Enemy");
            if (newEnemy != null)
            {
                enemyScript = newEnemy.GetComponent <Enemy> ();
            }
        }
        else
        {
            if (enemyScript.currentState == EnemyState.Chase && !chaseSource.isPlaying)
            {
                PlayChaseMusic();
            }
            if (enemyScript.currentState == EnemyState.Patrol && !ambienceSource.isPlaying)
            {
                PlayAmbienceMusic();
            }
        }
    }