public void ProcessPacket(BasePacket packet, PPType type) { if (packet.header.isCompressed == 0x01) { BasePacket.DecompressPacket(ref packet); } List <SubPacket> subPackets = packet.GetSubpackets(); foreach (SubPacket subpacket in subPackets) { //Normal Game Opcode if (subpacket.header.type == 0x03) { switch (type) { case PPType.Recv: HandleRecv(subpacket); break; case PPType.Send: HandleSend(subpacket); break; } } } }
public void ProcessPacket(ClientConnection client, BasePacket packet) { if (packet.header.isCompressed == 0x01) { BasePacket.DecompressPacket(ref packet); } List <SubPacket> subPackets = packet.GetSubpackets(); foreach (SubPacket subpacket in subPackets) { //Initial Connect Packet, Create session if (subpacket.header.type == 0x01) { HelloPacket hello = new HelloPacket(packet.data); if (packet.header.connectionType == BasePacket.TYPE_ZONE) { mServer.AddSession(client, Session.Channel.ZONE, hello.sessionId); Session session = mServer.GetSession(hello.sessionId); session.routing1 = mServer.GetWorldManager().GetZoneServer(session.currentZoneId); session.routing1.SendSessionStart(session, true); } else if (packet.header.connectionType == BasePacket.TYPE_CHAT) { mServer.AddSession(client, Session.Channel.CHAT, hello.sessionId); } client.QueuePacket(_0x7Packet.BuildPacket(0x0E016EE5)); client.QueuePacket(_0x2Packet.BuildPacket(hello.sessionId)); } //Ping from World Server else if (subpacket.header.type == 0x07) { SubPacket init = _0x8PingPacket.BuildPacket(client.owner.sessionId); client.QueuePacket(BasePacket.CreatePacket(init, true, false)); } //Zoning Related else if (subpacket.header.type == 0x08) { //Response, client's current [actorID][time] //BasePacket init = Login0x7ResponsePacket.BuildPacket(BitConverter.ToUInt32(packet.data, 0x10), Utils.UnixTimeStampUTC(), 0x07); //client.QueuePacket(init); packet.DebugPrintPacket(); } //Game Message else if (subpacket.header.type == 0x03) { //Send to the correct zone server uint targetSession = subpacket.header.targetId; InterceptProcess(mServer.GetSession(targetSession), subpacket); if (mServer.GetSession(targetSession).routing1 != null) { mServer.GetSession(targetSession).routing1.SendPacket(subpacket); } if (mServer.GetSession(targetSession).routing2 != null) { mServer.GetSession(targetSession).routing2.SendPacket(subpacket); } } //World Server Type else if (subpacket.header.type >= 0x1000) { uint targetSession = subpacket.header.targetId; Session session = mServer.GetSession(targetSession); switch (subpacket.header.type) { //Session Begin Confirm case 0x1000: SessionBeginConfirmPacket beginConfirmPacket = new SessionBeginConfirmPacket(packet.data); if (beginConfirmPacket.invalidPacket || beginConfirmPacket.errorCode == 0) { Program.Log.Error("Session {0} had a error beginning session.", beginConfirmPacket.sessionId); } break; //Session End Confirm case 0x1001: SessionEndConfirmPacket endConfirmPacket = new SessionEndConfirmPacket(packet.data); if (!endConfirmPacket.invalidPacket && endConfirmPacket.errorCode != 0) { //Check destination, if != 0, update route and start new session if (endConfirmPacket.destinationZone != 0) { session.currentZoneId = endConfirmPacket.destinationZone; session.routing1 = Server.GetServer().GetWorldManager().GetZoneServer(endConfirmPacket.destinationZone); session.routing1.SendSessionStart(session); } else { mServer.RemoveSession(Session.Channel.ZONE, endConfirmPacket.sessionId); mServer.RemoveSession(Session.Channel.CHAT, endConfirmPacket.sessionId); } } else { Program.Log.Error("Session {0} had an error ending session.", endConfirmPacket.sessionId); } break; //Zone Change Request case 0x1002: WorldRequestZoneChangePacket zoneChangePacket = new WorldRequestZoneChangePacket(packet.data); if (!zoneChangePacket.invalidPacket) { mServer.GetWorldManager().DoZoneServerChange(session, zoneChangePacket.destinationZoneId, "", zoneChangePacket.destinationSpawnType, zoneChangePacket.destinationX, zoneChangePacket.destinationY, zoneChangePacket.destinationZ, zoneChangePacket.destinationRot); } break; } } else { packet.DebugPrintPacket(); } } }