Example #1
0
 private void GameOver()
 {
     if (levelScore.GetLevelDegree() > 0)
     {
         BaseCircleDrawer d = new BaseCircleDrawer(LinePrefab, endCircle, 0.5f, LightGreenMaterial);
         StartCoroutine(d.Collapse());
     }
     controlBlock = true;
     ld.DisplayResult(levelScore);
 }
 public void Display(Vector2 _position)
 {
     if (!displayed)
     {
         position = _position;
         probeRigidbody.isKinematic = true;
         if (c == null)
         {
             c = new BaseCircleDrawer(linePrefab, new Circle(position.x, position.y, distanceDifference), 0.1f, LineMaterial);
         }
         c.Draw();
         displayed = true;
     }
 }