Example #1
0
 static int OnNewObject(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         BarrierBehavior obj = (BarrierBehavior)ToLua.CheckObject(L, 1, typeof(BarrierBehavior));
         obj.OnNewObject();
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Example #2
0
    public BarrierBehavior CreateBarrierBehavior(uint sceneid, string uid, int entityType, Vector3 pos, Vector3 dir, Vector3 scale, GameObject go)
    {
        BarrierBehavior t = go.GetComponent <BarrierBehavior>();

        if (t == null)
        {
            t = go.AddComponent <BarrierBehavior>();
        }
        entityBehaviors.Add(uid, t);
        t.uid        = uid;
        t.entityType = entityType;
        t.sceneid    = sceneid;

        var tf = go.transform;

        tf.position    = pos;
        tf.localScale  = scale;
        tf.eulerAngles = dir;

        t.OnNewObject();
        return(t);
    }