public void AttempToFirePlayer() { if (barrelHolingPlayer) { Barrel barrelHolingPlayerBarrelScript = barrelHolingPlayer.GetComponent <Barrel>(); if (!barrelHolingPlayerBarrelScript.autoFiring) { barrelHolingPlayerBarrelScript.FirePlayer(); } } }
public void AttempToFirePlayer() { if (barrelHolingPlayer) { Barrel barrelHolingPlayerBarrelScript = barrelHolingPlayer.GetComponent <Barrel>(); if (!barrelHolingPlayerBarrelScript.autoFiring) { barrelHolingPlayerBarrelScript.FirePlayer(); } } }