Example #1
0
    // Update is called once per frame
    void Update()
    {
        if (hasScored)
        {
            isChecking = false;
        }

        if (isChecking)
        {
            if (this.gameObject.transform.position.y < yValue)
            {
                toReset.ResetCombo();
                isChecking = false;
            }
        }
    }