Example #1
0
    private void LauchRetryOrder()
    {
        targetSettled = false;
        shootOrdered  = false;
        ballShot      = false;

        if (gameController.getRoleChoosen() == Role.Shooter)
        {
            choiceTargetCamera.enabled = true;
            shootCamera.enabled        = false;
        }


        shootBall.ResetBall();

        if (networkObject != null)
        {
            if (networkObject.IsServer)
            {
                ballDetector.Reset();
                gameController.Reset();
                shootBall.ResetBall();
                spawnManager.GenerateRandomShootPosition();
            }
        }
        else
        {
            ballDetector.Reset();
            gameController.Reset();
            shootBall.ResetBall();
            spawnManager.GenerateRandomShootPosition();
        }
    }