Example #1
0
        private void backgroundWorker_DoWork(object sender, DoWorkEventArgs e)
        {
            TrainingThreadParameters parameters = (TrainingThreadParameters)e.Argument;
            TrainingOptions          options    = parameters.Options;

            double[][] inputs  = parameters.Inputs;
            double[][] outputs = parameters.Outputs;


            //Create Teacher
            BackPropagationLearning networkTeacher = new BackPropagationLearning(activationNetwork);

            networkTeacher.LearningRate = options.LearningRate1;
            networkTeacher.Momentum     = options.Momentum;

            //Start Training
            bool stop              = false;
            bool complete          = false;
            int  lastStatusEpoch   = 0;
            int  lastSaveEpoch     = 0;
            int  lastValidateEpoch = 0;

            backgroundWorker.ReportProgress(0, BackgroundWorkerUpdate.Starting);


            #region Main Training Loop

            while (!stop)
            {
                // Run training epoch
                status.TrainingError = networkTeacher.RunEpoch(inputs, outputs);

                if (options.Validate && status.Epoch >= lastValidateEpoch + options.ValidateEpochs)
                {
                    status.ValidationError = networkTeacher.MeasureEpochError(inputs, outputs);
                }

                // Adjust Training Rate
                if (options.ChangeLearningRate)
                {
                    networkTeacher.LearningRate = options.LearningRate2;
                }



                // Register Savepoint
                if (options.MarkSavepoints &&
                    status.Epoch >= lastSaveEpoch + options.MarkSavepointsEpochs)
                {
                    backgroundWorker.ReportProgress(0, BackgroundWorkerUpdate.NetworkSave);
                    lastSaveEpoch = status.Epoch;
                }


                // Progress Indicator
                if (options.ReportProgress &&
                    status.Epoch >= lastStatusEpoch + options.ReportProgressEpochs)
                {
                    if (options.Limit == TrainingOptions.TrainingLimit.ByError)
                    {
                        if (status.TrainingError != 0) // Check to avoid division by zero
                        {
                            status.Progress = Math.Max(Math.Min((int)((options.LimitByError * 100) / status.TrainingError), 100), 0);
                        }
                    }
                    else if (options.Limit == TrainingOptions.TrainingLimit.ByEpoch)
                    {
                        if (status.Epoch != 0) // Check to avoid division by zero
                        {
                            status.Progress = Math.Max(Math.Min((int)((status.Epoch * 100) / options.LimitByEpochs), 100), 0);
                        }
                    }

                    backgroundWorker.ReportProgress(0, BackgroundWorkerUpdate.Progress);
                    lastStatusEpoch = status.Epoch;
                }


                // Increment epoch counter
                ++status.Epoch;

                if (options.Delay)
                {
                    // Sleep thread according to specified delay
                    System.Threading.Thread.Sleep(options.DelayMilliseconds);
                }


                // Check stop conditions
                if ((options.Limit == TrainingOptions.TrainingLimit.ByError &&
                     status.TrainingError <= options.LimitByError) ||
                    (options.Limit == TrainingOptions.TrainingLimit.ByEpoch &&
                     status.Epoch >= options.LimitByEpochs))
                {
                    complete = true;
                    stop     = true;
                }

                // Check for cancellation requests
                if (backgroundWorker.CancellationPending)
                {
                    e.Cancel = true;
                    stop     = true;
                }
                while (state == SessionState.Paused)
                {
                    System.Threading.Thread.Sleep(1000);
                }
            } // End main training loop
            #endregion


            // Do a last update before exiting the thread
            if (complete)
            {
                backgroundWorker.ReportProgress(0, BackgroundWorkerUpdate.Completed);
            }
            else
            {
                backgroundWorker.ReportProgress(0, BackgroundWorkerUpdate.Progress);
            }
        }
Example #2
0
        //---------------------------------------------


        #region Worker Thread
        private void backgroundWorker_DoWork(object sender, DoWorkEventArgs e)
        {
            if (!(e.Argument is TrainingOptions))
            {
                backgroundWorker.ReportProgress(0, "Bad thread argument!");
                e.Cancel = true;
                return;
            }

            TrainingOptions options = (TrainingOptions)e.Argument;


            //Create Teacher
            BackPropagationLearning networkTeacher = new BackPropagationLearning(m_networkContainer.ActivationNetwork);

            networkTeacher.LearningRate = options.firstLearningRate;
            networkTeacher.Momentum     = options.momentum;

            //Start Training
            bool stop            = false;
            int  lastStatusEpoch = 0;
            int  lastGraphEpoch  = 0;
            int  lastSaveEpoch   = 0;

            backgroundWorker.ReportProgress(0, "Training...");


            while (!stop)
            {
                #region Training Epoch
                this.m_networkState.ErrorTraining   = networkTeacher.RunEpoch(options.TrainingVectors.Input, options.TrainingVectors.Output) /* / options.TrainingVectors.Input.Length */;
                this.m_networkState.ErrorValidation = networkTeacher.MeasureEpochError(options.ValidationVectors.Input, options.ValidationVectors.Output) /* / options.ValidationVectors.Input.Length */;

                // Adjust Training Rate
                if (options.secondLearningRate.HasValue)
                {
                    networkTeacher.LearningRate = options.secondLearningRate.Value;
                }
                #endregion


                #region Mark Network Savepoint
                if (Properties.Settings.Default.training_Autosave == true &&
                    m_networkState.Epoch >= lastSaveEpoch + Properties.Settings.Default.training_AutosaveEpochs)
                {
                    backgroundWorker.ReportProgress(0, UpdateType.NetworkSave);
                    lastSaveEpoch = m_networkState.Epoch;
                }
                #endregion

                #region Graph Update
                if (Properties.Settings.Default.graph_Disable == false &&
                    m_networkState.Epoch >= lastGraphEpoch + Properties.Settings.Default.graph_UpdateRate)
                {
                    backgroundWorker.ReportProgress(0, UpdateType.Graph);
                    lastGraphEpoch = m_networkState.Epoch;
                }
                #endregion

                #region Statusbar Update
                if (Properties.Settings.Default.display_UpdateByTime == false &&
                    m_networkState.Epoch >= lastStatusEpoch + Properties.Settings.Default.display_UpdateRate)
                {
                    if (options.TrainingType == TrainingType.ByError)
                    {
                        if (m_networkState.ErrorTraining != 0)
                        {
                            m_networkState.Progress = Math.Max(Math.Min((int)((options.limError * 100) / m_networkState.ErrorTraining), 100), 0);
                        }
                    }
                    else
                    {
                        if (m_networkState.Epoch != 0)
                        {
                            m_networkState.Progress = Math.Max(Math.Min((int)((m_networkState.Epoch * 100) / options.limEpoch), 100), 0);
                        }
                    }

                    backgroundWorker.ReportProgress(0, UpdateType.Statusbar);
                    lastStatusEpoch = m_networkState.Epoch;
                }
                #endregion


                ++m_networkState.Epoch;

                // Sleep thread according to specified delay
                System.Threading.Thread.Sleep(Properties.Settings.Default.training_delay);

                #region Stop Conditions
                if (options.TrainingType == TrainingType.ByError)
                {
                    if (m_networkState.ErrorTraining <= options.limError)
                    {
                        stop = true;
                    }
                }
                else if (options.TrainingType == TrainingType.ByEpoch)
                {
                    if (m_networkState.Epoch >= options.limEpoch)
                    {
                        stop = true;
                    }
                }


                if (backgroundWorker.CancellationPending)
                {
                    e.Cancel = true;
                    stop     = true;
                }
                #endregion
            }

            backgroundWorker.ReportProgress(0);
        }