Example #1
0
 private void chatInGame(MessageBean message)
 {
     if (message.statusCode == StatusCode.SUCCESS)
     {
         BLOKUSChatMessage bLOKUSChatMessage = ProtobufHelper.DederializerFromBytes <BLOKUSChatMessage>(message.data);
         GameObject.Find("BlokusUIController").SendMessage("chatInGame", bLOKUSChatMessage.chatMessage);
     }
 }
Example #2
0
    internal static MessageBean formatChatInRoomMessage(string str) {
        MessageBean message = new MessageBean();
        message.operationCode = OperationCode.CHAT_IN_ROOM;
        message.statusCode = StatusCode.SUCCESS;

        BLOKUSChatMessage bLOKUSChatMessage = new BLOKUSChatMessage();
        bLOKUSChatMessage.chatMessage = str;
        message.data = ProtobufHelper.SerializerToBytes(bLOKUSChatMessage);
        return message;
    }