public ResultPage() { InitializeComponent(); this.DataContext = this; DTimer = new DispatcherTimer(); DTimer.Interval = new TimeSpan(0, 0, 0, 0, 30); DTimer.Tick += DTimer_Tick; BG_Player.Pause(); BG_PlayerScore.Play(); DTimer.Start(); frameScore = frameTime = 0; Result(); TypeGame(); }