Example #1
0
 void Start()
 {
     movementComp  = GetComponent <AvatarMovement>();
     weaponComp    = GetComponent <AvatarWeapon>();
     animator      = GetComponent <Animator>();
     currentAvatar = this;
 }
Example #2
0
    // Use this for initialization
    void Start()
    {
        avatarLogic    = avatar.GetComponent <AvatarLogic> ();
        avatarMovement = avatar.GetComponent <AvatarMovement> ();
        ravenScript    = raven.GetComponent <RavenScript> ();

        GameStart();
    }
Example #3
0
 void Awake()
 {
     avatarNameView  = GetComponentInChildren <AvatarNameView> ();
     familyNameView  = GetComponentInChildren <FamilyNameView>();
     anim            = GetComponent <Animator> ();
     avatarMovement  = GetComponent <AvatarMovement> ();
     avatarRigidbody = GetComponent <Rigidbody> ();
     capsuleCollider = GetComponent <CapsuleCollider> ();
     avatarShooting  = GetComponentInChildren <AvatarShooting> ();
 }
Example #4
0
 protected virtual void Awake()
 {
     attack    = GetComponent <AvatarAttack>();
     movement  = GetComponent <AvatarMovement>();
     transform = base.transform;
 }