static void CreateWindow()
    {
        //Rect rect = new Rect(400, 400, 300, 400);
        //AudioWindowEditor window = EditorWindow.GetWindowWithRect(typeof(AudioWindowEditor), rect) as AudioWindowEditor;
        AudioWindowEditor window = EditorWindow.GetWindow <AudioWindowEditor>("音效管理");

        window.Show();
    }
Example #2
0
    static void AudioManager()
    {
        //EditorAudioWindow editorWindow = GetWindowWithRect<EditorAudioWindow>(new Rect(400, 400, 300, 400));
        AudioWindowEditor editorWindow = EditorWindow.GetWindow <AudioWindowEditor>("音频管理器");

        editorWindow.minSize = new Vector2(200, 200);
        editorWindow.Show();
    }
    static void CreateWindow()
    {
        Debug.Log("SHOW");
        Rect rect = new Rect(400, 400, 400, 400);
        /*AudioWindowEditor window = EditorWindow.GetWindowWithRect(typeof(AudioWindowEditor), rect) as AudioWindowEditor;*/
        AudioWindowEditor window = EditorWindow.GetWindow <AudioWindowEditor>("音效管理");

        window.Show();
    }
    static void CreateWindow()
    {
        //此方法创建的窗口不可伸缩
        //Rect rect = new Rect(400,400,600,600);
        //AudioWindowEditor audioWindow = EditorWindow.GetWindowWithRect(typeof(AudioWindowEditor),rect) as AudioWindowEditor;
        //可伸缩窗口
        AudioWindowEditor audioWindow = EditorWindow.GetWindow <AudioWindowEditor>("音频管理");

        audioWindow.Show();
    }
Example #5
0
    static void CreateWindow()
    {
        // method 1
        //             Rect rect = new Rect(400, 400, 400, 400);
        //             test window2 = EditorWindow.GetWindowWithRect(typeof(test), rect) as test;
        //             window2.Show();

        // method 2
        AudioWindowEditor window = EditorWindow.GetWindow <AudioWindowEditor>("音效管理");

        window.Show();
    }
Example #6
0
    static void CreateWindow()
    {
        AudioWindowEditor window = EditorWindow.GetWindow <AudioWindowEditor>("音效管理");

        window.Show();
    }