Example #1
0
 // Use this for initialization
 void Start()
 {
     audioSource = AudioSource.FindObjectOfType <AudioSource>();
     startButton.onClick.AddListener(startgame);
     helpButton.onClick.AddListener(loadhelp);
     creditsButton.onClick.AddListener(credits);
     quitButton.onClick.AddListener(totalquit);
 }
 public void Awake()
 {
     GameObject.Find("SoundSwitch").GetComponent <Image>().enabled = AudioListener.volume == 0 ? false : true;
     keyPressed           = AudioListener.volume == 0 ? true : false;
     music                = GameObject.FindObjectOfType <MainMenuMusic>();
     music.source         = AudioSource.FindObjectOfType <AudioSource>();
     music.source.enabled = true;
     music.Play();
 }
Example #3
0
 // Use this for initialization
 void Start()
 {
     a_Sound = AudioSource.FindObjectOfType <AudioSource>();
     b_Sound.onClick.AddListener(OnClick);
     s_Sound.onValueChanged.AddListener(delegate { ChangeSlider(); });
 }