Example #1
0
 private void Awake()
 {
     if (fxPlayer != null)
     {
         Destroy(this);
     }
     else
     {
         fxPlayer = this;
     }
     audioPlayer = GetComponent <AudioSource>();
 }
    void Start()
    {
        _rigidbody    = GetComponent <Rigidbody>();
        _basePosition = transform.position;
        Collider collider = GetComponent <Collider>();

        if (collider)
        {
            _height = collider.bounds.size.y;
        }

        audioFxPlayer = GameObject.FindWithTag("AudioManager").GetComponent <AudioFXPlayer>();
    }