public void Dust(bool playDust = true, bool removeObject = false) { if (tag == "enemy" || tag == "bubble") { throw new CYFException("sprite.Dust(): You can't dust a " + tag + "'s sprite!"); } GameObject go = Object.Instantiate(Resources.Load <GameObject>("Prefabs/MonsterDuster")); go.transform.SetParent(UIController.instance.psContainer.transform); if (playDust) { UnitaleUtil.PlaySound("DustSound", AudioClipRegistry.GetSound("enemydust")); } img.GetComponent <ParticleDuplicator>().Activate(this); if (img.gameObject.name == "player") { return; } img.SetActive(false); if (removeObject) { Remove(); } }
public void Hurt(int damage) { if (damage >= 0) { UnitaleUtil.PlaySound("HurtSound", AudioClipRegistry.GetSound("hurtsound"), 0.65f); } else { UnitaleUtil.PlaySound("HurtSound", AudioClipRegistry.GetSound("healsound"), 0.65f); } if (-damage + player.HP > player.MaxHP) { player.HP = player.MaxHP; } else if (-damage + player.HP <= 0) { player.HP = 1; } else { player.HP -= damage; } appliedScript.Call("CYFEventNextCommand"); }
private static UnderFont getUnderFont(string fontName) { XmlDocument xml = new XmlDocument(); string fontPath = FileLoader.requireFile("Sprites/UI/Fonts/" + fontName + ".png"); string xmlPath = FileLoader.requireFile("Sprites/UI/Fonts/" + fontName + ".xml", false); if (xmlPath == null) { return(null); } xml.Load(xmlPath); Dictionary <char, Sprite> fontMap = loadBuiltinFont(xml["font"]["spritesheet"], fontPath); AudioClip defaultVoice = null; if (xml["font"]["voice"] != null) { defaultVoice = AudioClipRegistry.GetVoice(xml["font"]["voice"].InnerText); } UnderFont underfont = new UnderFont(fontMap, defaultVoice); if (xml["font"]["linespacing"] != null) { underfont.LineSpacing = ParseUtil.getFloat(xml["font"]["linespacing"].InnerText); } if (xml["font"]["color"] != null) { underfont.DefaultColor = ParseUtil.getColor(xml["font"]["color"].InnerText); } return(underfont); }
// Use this for initialization void Start() { FindObjectOfType <Fading>().BeginFade(-1); tmMain = GameObject.Find("TextManager Main").GetComponent <TextManager>(); tmChoice = GameObject.Find("TextManager Choice").GetComponent <TextManager>(); tmInfo = GameObject.Find("TextManager Info").GetComponent <TextManager>(); tmBigTalk = GameObject.Find("TextManager BigTalk").GetComponent <TextManager>(); tmGold = GameObject.Find("TextManager Gold").GetComponent <TextManager>(); tmItem = GameObject.Find("TextManager Item").GetComponent <TextManager>(); tmInfoParent = tmInfo.transform.parent.parent.gameObject; tmBigTalk.SetTextQueue(new TextMessage[] { new TextMessage("[noskipatall][novoice]", false, true) }); utHeart = GameObject.Find("utHeart"); EnableBigText(false); if (scriptName == null) { throw new CYFException("You must give a valid script name to the function General.EnterShop()"); } script = new ScriptWrapper() { scriptname = scriptName }; string scriptText = ScriptRegistry.Get(ScriptRegistry.SHOP_PREFIX + scriptName); if (scriptText == null) { throw new CYFException("You must give a valid script name to the function General.EnterShop()"); } try { script.DoString(scriptText); script.SetVar("background", UserData.Create(new LuaSpriteController(GameObject.Find("Background").GetComponent <Image>()))); script.script.Globals["Interrupt"] = ((Action <DynValue, string>)Interrupt); script.script.Globals["CreateSprite"] = (Func <string, string, int, DynValue>)SpriteUtil.MakeIngameSprite; script.script.Globals["CreateLayer"] = (Action <string, string, bool>)SpriteUtil.CreateLayer; script.script.Globals["CreateText"] = (Func <Script, DynValue, DynValue, int, string, int, LuaTextManager>)LuaScriptBinder.CreateText; TryCall("Start"); tmMain.SetCaller(script); tmChoice.SetCaller(script); tmInfo.SetCaller(script); tmBigTalk.SetCaller(script); tmMain.SetTextQueue(new TextMessage[] { new TextMessage("[noskipatall][linespacing:11]" + script.GetVar("maintalk").String, true, false) }); tmChoice.SetTextQueue(new TextMessage[] { new TextMessage("[noskipatall][novoice][font:uidialoglilspace][linespacing:9] Buy\n Sell\n Talk\n Exit", false, true) }); tmGold.SetTextQueue(new TextMessage[] { new TextMessage("[noskipatall][novoice]" + PlayerCharacter.instance.Gold + "G", false, true) }); tmItem.SetTextQueue(new TextMessage[] { new TextMessage("[noskipatall][novoice]" + Inventory.inventory.Count + "/8", false, true) }); tmInfo.SetTextQueue(new TextMessage[] { new TextMessage("[noskipatall][novoice]", false, true) }); Camera.main.GetComponent <AudioSource>().clip = AudioClipRegistry.GetMusic(script.GetVar("music").String); Camera.main.GetComponent <AudioSource>().time = 0; Camera.main.GetComponent <AudioSource>().Play(); SetPlayerOnSelection(); } catch (InterpreterException ex) { UnitaleUtil.DisplayLuaError(scriptName, ex.DecoratedMessage != null ? UnitaleUtil.FormatErrorSource(ex.DecoratedMessage, ex.Message) + ex.Message : ex.Message); } catch (Exception ex) { UnitaleUtil.DisplayLuaError(scriptName, "Unknown error. Usually means you're missing a sprite.\nSee documentation for details.\nStacktrace below in case you wanna notify a dev.\n\nError: " + ex.Message + "\n\n" + ex.StackTrace); } }
public static void PlayVoice(string name, string voice, bool loop = false, float volume = 0.65f) { if (name == null) { throw new CYFException("NewAudio.PlayVoice: The first argument (the channel name) is nil.\n\nSee the documentation for proper usage."); } if (voice == null) { throw new CYFException("NewAudio.PlayVoice: The second argument (the voice name) is nil.\n\nSee the documentation for proper usage."); } if (!audiolist.ContainsKey(name)) { throw new CYFException("The audio channel " + name + " doesn't exist."); } ((AudioSource)audiolist[name]).Stop(); ((AudioSource)audiolist[name]).loop = loop; ((AudioSource)audiolist[name]).volume = volume; ((AudioSource)audiolist[name]).clip = AudioClipRegistry.GetVoice(voice); audiolist[name] = ((AudioSource)audiolist[name]); audioname[name] = "voice:" + voice.ToLower(); if (name == "src") { MusicManager.filename = "voice:" + voice.ToLower(); } ((AudioSource)audiolist[name]).Play(); }
public static void Launch() { //GameObject.Find("player").GetComponent<Image>().sprite = null; Camera.main.GetComponent <AudioSource>().clip = AudioClipRegistry.GetMusic("mus_gameover"); GameObject.Find("GameOver").GetComponent <Image>().sprite = SpriteRegistry.Get("UI/spr_gameoverbg_0"); GameObject.FindObjectOfType <GameOverBehavior>().StartDeath(null, null); }
void LateStart() { if (!string.IsNullOrEmpty(SpritePath)) { Image img = GetComponent <Image>(); if (img != null) { img.sprite = SpriteRegistry.Get(SpritePath); if (SetNativeSize) { img.SetNativeSize(); } } ParticleSystem psys = GetComponent <ParticleSystem>(); if (psys != null) { ParticleSystemRenderer prender = GetComponent <ParticleSystemRenderer>(); prender.material.mainTexture = SpriteRegistry.Get(SpritePath).texture; } } if (!string.IsNullOrEmpty(SoundPath)) { AudioSource aSrc = GetComponent <AudioSource>(); aSrc.clip = AudioClipRegistry.Get(SoundPath); aSrc.loop = Loop; } }
public void setHP(float newhp, bool forced = false) { if (newhp <= 0) { EventManager.instance.luaGeneralOw.GameOver(); return; } float CheckedHP = PlayerCharacter.instance.HP; UnitaleUtil.PlaySound("CollisionSoundChannel", AudioClipRegistry.GetSound(CheckedHP - newhp >= 0 ? "hurtsound" : "healsound").name); newhp = Mathf.Round(newhp * Mathf.Pow(10, ControlPanel.instance.MaxDigitsAfterComma)) / Mathf.Pow(10, ControlPanel.instance.MaxDigitsAfterComma); if (forced) { CheckedHP = newhp > PlayerCharacter.instance.MaxHP * 1.5 ? (int)(PlayerCharacter.instance.MaxHP * 1.5) : newhp; } else { CheckedHP = newhp > PlayerCharacter.instance.MaxHP ? PlayerCharacter.instance.MaxHP : newhp; } if (CheckedHP > ControlPanel.instance.HPLimit) { CheckedHP = ControlPanel.instance.HPLimit; } PlayerCharacter.instance.HP = CheckedHP; }
public void setMaxHP(int value) { if (value == PlayerCharacter.instance.MaxHP) { return; } if (value <= 0) { setHP(0); return; } if (value > ControlPanel.instance.HPLimit) { value = ControlPanel.instance.HPLimit; } else if (PlayerCharacter.instance.HP > value) { PlayerCharacter.instance.HP = value; } else { UnitaleUtil.PlaySound("CollisionSoundChannel", AudioClipRegistry.GetSound("healsound").name); } PlayerCharacter.instance.MaxHPShift = value - PlayerCharacter.instance.BasisMaxHP; }
public void initAll() { if (!Initialized) { Stopwatch sw = new Stopwatch(); //benchmarking terrible loading times sw.Start(); ScriptRegistry.init(); sw.Stop(); UnityEngine.Debug.Log("Script registry loading time: " + sw.ElapsedMilliseconds + "ms"); sw.Reset(); sw.Start(); SpriteRegistry.init(); sw.Stop(); UnityEngine.Debug.Log("Sprite registry loading time: " + sw.ElapsedMilliseconds + "ms"); sw.Reset(); sw.Start(); AudioClipRegistry.init(); sw.Stop(); UnityEngine.Debug.Log("Audio clip registry loading time: " + sw.ElapsedMilliseconds + "ms"); sw.Reset(); sw.Start(); SpriteFontRegistry.init(); sw.Stop(); UnityEngine.Debug.Log("Sprite font registry loading time: " + sw.ElapsedMilliseconds + "ms"); sw.Reset(); } LateUpdater.init(); // must be last; lateupdater's initialization is for classes that depend on the above registries MusicManager.src = Camera.main.GetComponent <AudioSource>(); }
public static bool PlaySound(string name, string sound, bool loop = false, float volume = 0.65f) { if (name == null) { throw new CYFException("NewAudio.PlaySound: The first argument (the channel name) is nil.\n\nSee the documentation for proper usage."); } else if (sound == null) { throw new CYFException("NewAudio.PlaySound: The second argument (the sound name) is nil.\n\nSee the documentation for proper usage."); } if (!audiolist.ContainsKey(name)) { throw new CYFException("The audio channel " + name + " doesn't exist."); } ((AudioSource)audiolist[name]).Stop(); ((AudioSource)audiolist[name]).loop = loop; ((AudioSource)audiolist[name]).volume = volume; ((AudioSource)audiolist[name]).clip = AudioClipRegistry.GetSound(sound, GlobalControls.retroMode); audiolist[name] = ((AudioSource)audiolist[name]); audioname[name] = "sound:" + sound.ToLower(); if (name == "src") { MusicManager.filename = "sound:" + sound.ToLower(); } ((AudioSource)audiolist[name]).Play(); return(((AudioSource)audiolist[name]).clip != null); }
/// <summary> /// Get an AudioClip at the given full path. Attempts to retrieve it from the AudioClipRegistry first by using folderRoot to extract the clip's name, otherwise attempts to load from disk. /// </summary> /// <param name="musicFilePath">Full path to a file.</param> /// <returns>AudioClip object on successful load, otherwise null.</returns> public static AudioClip getAudioClip(string folderRoot, string musicFilePath) { string clipName = FileLoader.getRelativePathWithoutExtension(folderRoot, musicFilePath); //AudioClip music = AudioClipRegistry.Get(clipName); //if (music != null) // return music; WWW www = new WWW(new Uri(musicFilePath).AbsoluteUri.Replace("+", "%2B")); while (!www.isDone) { } // hold up a bit while it's loading; delay isn't noticeable and loading will fail otherwise AudioType type = AudioType.UNKNOWN; if (musicFilePath.EndsWith(".ogg")) { type = AudioType.OGGVORBIS; } else if (musicFilePath.EndsWith(".wav")) { type = AudioType.WAV; } else { return(null); } AudioClip music; music = www.GetAudioClip(false, false, type); music.name = "File at " + musicFilePath; music.LoadAudioData(); AudioClipRegistry.Set(clipName, music); return(music); }
public void setHP(float newhp, bool forced = false) { if (newhp <= 0) { GameOverBehavior gob = GameObject.FindObjectOfType <GameOverBehavior>(); if (!MusicManager.IsStoppedOrNull(PlayerOverworld.audioKept)) { gob.musicBefore = PlayerOverworld.audioKept; gob.music = gob.musicBefore.clip; gob.musicBefore.Stop(); } else if (!MusicManager.IsStoppedOrNull(Camera.main.GetComponent <AudioSource>())) { gob.musicBefore = Camera.main.GetComponent <AudioSource>(); gob.music = gob.musicBefore.clip; gob.musicBefore.Stop(); } else { gob.musicBefore = null; gob.music = null; } player.HP = 0; gob.gameObject.transform.SetParent(null); GameObject.DontDestroyOnLoad(gob.gameObject); RectTransform rt = gob.gameObject.GetComponent <RectTransform>(); rt.position = new Vector3(rt.position.x, rt.position.y, -1000); gob.gameObject.GetComponent <GameOverBehavior>().StartDeath(); return; } float CheckedHP = player.HP; if (CheckedHP - newhp >= 0) { UnitaleUtil.PlaySound("CollisionSoundChannel", AudioClipRegistry.GetSound("hurtsound").name); } else { UnitaleUtil.PlaySound("CollisionSoundChannel", AudioClipRegistry.GetSound("healsound").name); } newhp = Mathf.Round(newhp * Mathf.Pow(10, ControlPanel.instance.MaxDigitsAfterComma)) / Mathf.Pow(10, ControlPanel.instance.MaxDigitsAfterComma); if (forced) { CheckedHP = newhp > player.MaxHP * 1.5 ? (int)(player.MaxHP * 1.5) : newhp; } else { CheckedHP = newhp > player.MaxHP ? player.MaxHP : newhp; } if (CheckedHP > ControlPanel.instance.HPLimit) { CheckedHP = ControlPanel.instance.HPLimit; } player.HP = CheckedHP; }
public static void LoadFile(string name) { src.Stop(); src.clip = AudioClipRegistry.GetMusic(name); filename = "music:" + name.ToLower(); NewMusicManager.audioname["src"] = filename; src.Play(); }
private void inUpdateControlCommand(string command) { string[] cmds = command.Split(':'); string[] args = new string[0]; if (cmds.Length == 2) { args = cmds[1].Split(','); cmds[1] = args[0]; } switch (cmds[0].ToLower()) { case "w": letterTimer = timePerLetter - (singleFrameTiming * ParseUtil.getInt(cmds[1])); break; case "waitall": timePerLetter = singleFrameTiming * ParseUtil.getInt(cmds[1]); break; case "voice": if (cmds[1].ToLower() == "default") { letterSound.clip = SpriteFontRegistry.Get(SpriteFontRegistry.UI_DEFAULT_NAME).Sound; } else { letterSound.clip = AudioClipRegistry.GetVoice(cmds[1].ToLower()); } break; case "font": letterSound.clip = SpriteFontRegistry.Get(cmds[1].ToLower()).Sound; break; case "novoice": letterSound.clip = null; break; case "next": autoSkip = true; break; case "func": if (caller == null) { UnitaleUtil.displayLuaError("???", "Func called but no script to reference. This is the engine's fault, not yours."); } if (args.Length > 1) { caller.Call(args[0], DynValue.NewString(args[1])); } else { caller.Call(cmds[1]); } break; } }
public static void PlaySound(string name, float volume = 0.65f) { if (name == null) { throw new CYFException("Attempted to load a nil value as a sound."); } UnitaleUtil.PlaySound("MusicPlaySound", AudioClipRegistry.GetSound(name), volume); }
public void SetVoice(string voiceName) { if (voiceName == null) { throw new CYFException("Text.SetVoice: The first argument (the voice name) is nil.\n\nSee the documentation for proper usage."); } CheckExists(); default_voice = voiceName == "none" ? null : AudioClipRegistry.GetVoice(voiceName); }
// Use this for initialization void Start() { textObjFolder = GameObject.Find("NameText"); AddToDict(); isNewGame = SaveLoad.savedGame == null; uiAudio = GameObject.Find("TextManager Instructions").GetComponent <AudioSource>(); try { GameObject.Find("textframe_border_outer").SetActive(false); } catch { } tmInstr = GameObject.Find("TextManager Instructions").GetComponent <TextManager>(); tmInstr.SetHorizontalSpacing(2); if (GlobalControls.crate) { tmInstr.SetTextQueue(new TextMessage[] { new TextMessage("[noskipatall]GIV HMI A NAME!!!", false, true) }); } else { tmInstr.SetTextQueue(new TextMessage[] { new TextMessage("[noskipatall]Name the fallen human.", false, true) }); } tmName = GameObject.Find("TextManager Name").GetComponent <TextManager>(); tmName.SetHorizontalSpacing(2); GameObject firstCamera = GameObject.Find("Main Camera"); firstCamera.name = "temp"; if (GameObject.Find("Main Camera")) { GameObject.Destroy(GameObject.Find("Main Camera")); } firstCamera.name = "Main Camera"; if (!isNewGame) { playerName = PlayerCharacter.instance.Name; } else { Camera.main.GetComponent <AudioSource>().clip = AudioClipRegistry.GetMusic("mus_menu"); Camera.main.GetComponent <AudioSource>().Play(); } tmName.SetTextQueue(new TextMessage[] { new TextMessage(playerName, false, true) }); tmLettersMaj = GameObject.Find("TextManager LettersMaj").GetComponent <TextManager>(); tmLettersMaj.SetHorizontalSpacing(52.2f); tmLettersMaj.SetVerticalSpacing(-1); tmLettersMaj.SetTextQueue(new TextMessage[] { new TextMessage("[noskipatall]ABCDEFG\nHIJKLMN\nOPQRSTU\nVWXYZ", false, true) }); tmLettersMaj.SetEffect(new ShakeEffect(tmLettersMaj)); tmLettersMin = GameObject.Find("TextManager LettersMin").GetComponent <TextManager>(); tmLettersMin.SetHorizontalSpacing(52.2f); tmLettersMin.SetVerticalSpacing(-1); tmLettersMin.SetTextQueue(new TextMessage[] { new TextMessage("[noskipatall]abcdefg\nhijklmn\nopqrstu\nvwxyz", false, true) }); tmLettersMin.SetEffect(new ShakeEffect(tmLettersMin)); for (int i = 0; i < GameObject.Find("TextManager LettersMaj").GetComponentsInChildren <Image>().Length; i++) { GameObject.Find("TextManager LettersMaj").GetComponentsInChildren <Image>()[i].name = GameObject.Find("TextManager LettersMaj").GetComponentsInChildren <Image>()[i].sprite.name; } for (int i = 0; i < GameObject.Find("TextManager LettersMin").GetComponentsInChildren <Image>().Length; i++) { GameObject.Find("TextManager LettersMin").GetComponentsInChildren <Image>()[i].name = GameObject.Find("TextManager LettersMaj").GetComponentsInChildren <Image>()[i].sprite.name.ToLower(); } GameObject.Find("A").GetComponent <Image>().color = new Color(1, 1, 0, 1); }
// Use this for initialization void Start() { if (!SaveLoad.started) { StaticInits.Start(); SaveLoad.Start(); new ControlPanel(); new PlayerCharacter(); #if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN if (GlobalControls.crate) { Misc.WindowName = ControlPanel.instance.WinodwBsaisNmae; } else { Misc.WindowName = ControlPanel.instance.WindowBasisName; } #endif SaveLoad.LoadAlMighty(); LuaScriptBinder.Set(null, "ModFolder", MoonSharp.Interpreter.DynValue.NewString("@Title")); UnitaleUtil.AddKeysToMapCorrespondanceList(); } Camera.main.GetComponent <AudioSource>().clip = AudioClipRegistry.GetMusic("mus_intro"); Camera.main.GetComponent <AudioSource>().Play(); if (imagePaths.Length != textsToDisplay.Length) { throw new Exception("You need to have the same number of images and lines of text."); } text = GameObject.FindObjectOfType <TextManager>(); img = GameObject.Find("CutsceneImages").GetComponent <Image>(); text.SetVerticalSpacing(6); text.SetHorizontalSpacing(6); if (SpriteRegistry.Get("Intro/mask") != null) { mask = true; GameObject.Find("Mask").GetComponent <Image>().sprite = SpriteRegistry.Get("Intro/mask"); GameObject.Find("Mask").GetComponent <Image>().color = new Color(1, 1, 1, 1); } TextMessage[] mess = new TextMessage[textsToDisplay.Length]; for (int i = 0; i < mess.Length; i++) { mess[i] = new TextMessage("[waitall:2]" + textsToDisplay[i], false, false); } text.SetTextQueue(mess); img.sprite = SpriteRegistry.Get("Intro/" + imagePaths[0]); img.SetNativeSize(); if (specialEffects[0] != string.Empty) { try { ApplyEffect((Effect)Enum.Parse(typeof(Effect), specialEffects[currentIndex].ToUpper())); } catch { UnitaleUtil.DisplayLuaError("IntroManager", "The effect " + specialEffects[currentIndex] + " doesn't exist."); } } if (goToNextDirect[0] == "Y") { timer = 0.5f; } }
// Use this for initialization void Start() { FindObjectOfType <Fading>().BeginFade(-1); tmMain = GameObject.Find("TextManager Main").GetComponent <TextManager>(); tmChoice = GameObject.Find("TextManager Choice").GetComponent <TextManager>(); tmInfo = GameObject.Find("TextManager Info").GetComponent <TextManager>(); tmBigTalk = GameObject.Find("TextManager BigTalk").GetComponent <TextManager>(); tmGold = GameObject.Find("TextManager Gold").GetComponent <TextManager>(); tmItem = GameObject.Find("TextManager Item").GetComponent <TextManager>(); tmInfoParent = tmInfo.transform.parent.parent.gameObject; tmBigTalk.SetTextQueue(new TextMessage[] { new TextMessage("[noskipatall][novoice]", false, true) }); utHeart = GameObject.Find("utHeart"); EnableBigText(false); if (scriptName == null) { UnitaleUtil.DisplayLuaError("Creating the shop menu", "You must give a valid script name to the function General.EnterShop()"); return; } script = new ScriptWrapper() { scriptname = scriptName }; string scriptText = ScriptRegistry.Get(ScriptRegistry.SHOP_PREFIX + scriptName); if (scriptText == null) { UnitaleUtil.DisplayLuaError("Creating the shop menu", "You must give a valid script name to the function General.EnterShop()"); return; } script.DoString(scriptText); script.SetVar("background", UserData.Create(new LuaSpriteController(GameObject.Find("Background").GetComponent <Image>()))); script.script.Globals["Interrupt"] = ((Action <DynValue, string>)Interrupt); script.script.Globals["CreateSprite"] = (Func <string, string, int, DynValue>)SpriteUtil.MakeIngameSprite; script.script.Globals["CreateLayer"] = (Action <string, string, bool>)SpriteUtil.CreateLayer; script.script.Globals["CreateText"] = (Func <Script, DynValue, DynValue, int, string, int, LuaTextManager>)LuaScriptBinder.CreateText; script.Call("Start"); tmMain.SetCaller(script); tmChoice.SetCaller(script); tmInfo.SetCaller(script); tmBigTalk.SetCaller(script); tmMain.SetTextQueue(new TextMessage[] { new TextMessage("[noskipatall][linespacing:11]" + script.GetVar("maintalk").String, true, false) }); tmChoice.SetTextQueue(new TextMessage[] { new TextMessage("[noskipatall][novoice][font:uidialoglilspace][linespacing:9] Buy\n Sell\n Talk\n Exit", false, true) }); tmGold.SetTextQueue(new TextMessage[] { new TextMessage("[noskipatall][novoice]" + PlayerCharacter.instance.Gold + "G", false, true) }); tmItem.SetTextQueue(new TextMessage[] { new TextMessage("[noskipatall][novoice]" + Inventory.inventory.Count + "/8", false, true) }); tmInfo.SetTextQueue(new TextMessage[] { new TextMessage("[noskipatall][novoice]", false, true) }); Camera.main.GetComponent <AudioSource>().clip = AudioClipRegistry.GetMusic(script.GetVar("music").String); Camera.main.GetComponent <AudioSource>().Play(); }
/// <summary> /// Plays a selected sound at a given volume. /// </summary> /// <param name="sound"></param> /// <param name="volume"></param> [CYFEventFunction] public void PlaySound(string sound, float volume = 0.65f) { volume = Mathf.Clamp01(volume); if (AudioClipRegistry.GetSound(sound) == null) { throw new CYFException("General.PlaySound: The given BGM doesn't exist. Please check if you've spelled it correctly."); } UnitaleUtil.PlaySound("PlaySound", AudioClipRegistry.GetSound(sound), volume); //GameObject.Find("Player").GetComponent<AudioSource>().PlayOneShot(AudioClipRegistry.GetSound(sound), volume); appliedScript.Call("CYFEventNextCommand"); }
public static void PlaySound(string name, float volume = 0.65f) { if (name == null) { UnitaleUtil.WriteInLogAndDebugger("[WARN]Attempted to load a nil value as a sound."); return; } try { UnitaleUtil.PlaySound("MusicPlaySound", AudioClipRegistry.GetSound(name), volume); } catch { } }
public void SetVoice(string voiceName) { if (voiceName == "none") { default_voice = null; } else { default_voice = AudioClipRegistry.GetVoice(voiceName); } }
/// <summary> /// Built-in Unity function for initialization. /// </summary> private void Awake() { self = GetComponent <RectTransform>(); selfImg = GetComponent <Image>(); playerAbs = new Rect(0, 0, selfImg.sprite.texture.width - hitboxInset * 2, selfImg.sprite.texture.height - hitboxInset * 2); instance = this; playerAudio = GetComponent <AudioSource>(); hurtSound = AudioClipRegistry.GetSound("hurtsound"); healSound = AudioClipRegistry.GetSound("healsound"); SetSoul(new RedSoul(this)); luaStatus = new LuaPlayerStatus(this); }
private IEnumerator TitlePhase1() { Camera.main.GetComponent <AudioSource>().PlayOneShot(AudioClipRegistry.GetSound("intro_noise")); while (Camera.main.GetComponent <AudioSource>().isPlaying) { yield return(0); } while (phase == 0) { PressEnterOrZ.color = new Color(255, 255, 255, PressEnterOrZ.color.a == 1 ? 0 : 1); yield return(new WaitForSeconds(1)); } }
public void StopAction() { if (stopped) { return; } stopped = true; Damage = getDamage(); line.SetAnimation(lineAnim, 1 / 12f); slice.SetAnimation(sliceAnim, 1 / 6f); slice.loop = KeyframeCollection.LoopMode.ONESHOT; UIController.playSoundSeparate(AudioClipRegistry.GetSound("slice")); }
public static void LoadFile(string name) { if (name == null) { throw new CYFException("Attempted to load a nil value as an Audio file."); } src.Stop(); src.clip = AudioClipRegistry.GetMusic(name); filename = "music:" + name.ToLower(); NewMusicManager.audioname["src"] = filename; src.loop = true; src.Play(); }
/// <summary> /// Plays and adjust the volume of a chosen bgm. /// </summary> /// <param name="bgm">The name of the chosen BGM to play.</param> /// <param name="volume">The volume of the BGM. Clamped from 0 to 1.</param> [CYFEventFunction] public void PlayBGM(string bgm, float volume) { volume = Mathf.Clamp01(volume); if (AudioClipRegistry.GetMusic(bgm) == null) { throw new CYFException("General.PlayBGM: The given BGM doesn't exist. Please check if you've spelled it correctly."); } AudioSource audio = UnitaleUtil.GetCurrentOverworldAudio(); audio.clip = AudioClipRegistry.GetMusic(bgm); audio.volume = volume; audio.Play(); appliedScript.Call("CYFEventNextCommand"); }
public static void LoadFile(string name) { if (name == null) { UnitaleUtil.WriteInLogAndDebugger("[WARN]Attempted to load a nil value as an Audio file."); return; } src.Stop(); src.clip = AudioClipRegistry.GetMusic(name); filename = "music:" + name.ToLower(); NewMusicManager.audioname["src"] = filename; src.Play(); }
public void StartDeath() { brokenHeartPrefab = Resources.Load <GameObject>("Prefabs/heart_broken"); heartShardPrefab = SpriteRegistry.GENERIC_SPRITE_PREFAB.gameObject; gameOverTxt = GameObject.Find("TextParent").GetComponent <TextManager>(); heartbreak = AudioClipRegistry.GetSound("heartbeatbreaker"); heartsplode = AudioClipRegistry.GetSound("heartsplosion"); gameOverImage = GameObject.Find("GameOver").GetComponent <Image>(); heartPos = gameObject.GetComponent <RectTransform>().position; heartColor = gameObject.GetComponent <Image>().color; gameObject.transform.SetParent(GameObject.Find("Canvas").transform); gameOverMusic = Camera.main.GetComponent <AudioSource>(); started = true; }