Example #1
0
    void OnTriggerExit2D(Collider2D col)
    {
        Monster monster = col.GetComponent <Monster>();

        if (monster != null)
        {
            AttackedMonsterList.Remove(monster);
        }
    }
Example #2
0
    void OnTriggerEnter2D(Collider2D col)
    {
        Monster monster = col.GetComponent <Monster>();

        if (monster != null && AttackedMonsterList.Count == 0)
        {
            AttackedMonsterList.Add(monster);
        }
    }