Example #1
0
 public void Load(AssetReader reader)
 {
     m_Name = reader.ReadString();
     reader.Align();
     if (reader.Format > 9)
     {
         m_LoadType        = reader.ReadInt32();
         m_Channels        = reader.ReadInt32();
         m_Frequency       = reader.ReadInt32();
         m_BitsPerSample   = reader.ReadInt32();
         m_Length          = reader.ReadFloat();
         m_IsTrackerFormat = reader.ReadBool();
         reader.Align();
         m_SubsoundIndex    = reader.ReadInt32();
         m_PreloadAudioData = reader.ReadBool();
         m_LoadInBackground = reader.ReadBool();
         m_Legacy3D         = reader.ReadBool();
         reader.Align();
         m_Source = reader.ReadString();
         reader.Align();
         m_Offset            = reader.ReadInt64();
         m_Size              = reader.ReadInt64();
         m_CompressionFormat = reader.ReadInt32();
     }
     else
     {
         m_LoadType          = reader.ReadInt32();
         m_CompressionFormat = reader.ReadInt32();
         reader.ReadInt32();
         reader.ReadInt32();
         m_Size = reader.ReadUInt32();
     }
 }