void LeftMoveUFO(float speed) { OriginStick.GetComponent <Rigidbody>().MovePosition(transform.position + new Vector3(-1f, 0f, 0f) * speed * Time.deltaTime); LeftArm1Controller.MoveLeft(speed); LeftArm2Controller.MoveLeft(speed); LeftArm3Controller.MoveLeft(speed); RightArm1Controller.MoveLeft(speed); RightArm2Controller.MoveLeft(speed); RightArm3Controller.MoveLeft(speed); }