public CharWord(DTO.ArknightData.CharWordJson word) { OperatorId = ArknightUtil.GetId(word.CharId); Title = word.VoiceTitle; Text = word.VoiceText; Index = word.VoiceIndex; }
public Talent(DTO.ArknightData.Candidate c) { Phase = c.UnlockCondition.Phase; RequirePotential = c.RequiredPotentialRank; Name = c.Name; Description = ArknightUtil.RemoveBrackets(c.Description); }
public Skills(Skill skill) { SkillName = skill.SkillName; SkillCode = skill.SkillCode; SkillDescription = skill.SkillDescription; SkillType = ArknightUtil.GetSkillType(skill.SkillType); SpType = ArknightUtil.GetSPType(skill.SpType); ChargeTime = skill.ChargeTime; MaxChargeTime = skill.MaxChargeTime; SpCost = skill.SpCost; MaxSpCost = skill.MaxSpCost; InitSp = skill.InitSp; MaxInitSp = skill.MaxInitSp; Increment = skill.Increment; Duration = skill.Duration; MaxDuration = skill.MaxDuration; RangeId = skill.RangeId; MasteryLevels = new List <MasteryLevel>(); if (skill.MasteryUpCosts != null) { var level = skill.MasteryUpCosts.GroupBy(m => m.Level).OrderBy(group => group.Key); foreach (var l in level) { MasteryLevels.Add(new MasteryLevel(l)); } } }
public async Task <Dictionary <string, List <string> > > GetOperatorByTag(List <string> tags) { try { List <List <string> > recruit = new List <List <string> >(); List <string> tagName = new List <string>(); foreach (string s in tags) { Tag res = await applicationDbContext.Tags .Where(t => t.TagName.ToLower().Contains(s.ToLower())) .Include(t => t.OperatorTags.OrderBy(o => o.Operator.Name)) .ThenInclude(o => o.Operator) .SingleOrDefaultAsync(); List <string> name = new List <string>(); if (res != null && res.OperatorTags != null) { foreach (OperatorTag t in res.OperatorTags) { name.Add(t.Operator.Name); } recruit.Add(name); tagName.Add(res.TagName); } } return(ArknightUtil.CreateRecruit(recruit, tagName)); } catch (Exception e) { throw e; } }
public async Task AddInfo(Dictionary <string, Data.DTO.ArknightData.CharInfo> dic) { try { var info = new List <Data.Model.CharInfo>(); foreach (var item in dic) { if (item.Key.Contains("char")) { int id = ArknightUtil.GetId(item.Value.CharID); Operator op = await applicationDb.Operators .Where(o => o.OperatorId == id) .SingleAsync(); op.Artist = item.Value.DrawName; op.CV = item.Value.InfoName; applicationDb.Update(op); if (item.Value.StoryTextAudio.Any()) { foreach (StoryTextAudio ci in item.Value.StoryTextAudio) { info.Add(new Data.Model.CharInfo(id, ci)); } } } } await applicationDb.AddRangeAsync(info); await applicationDb.SaveChangesAsync(); } catch (Exception e) { throw e; } }
public Buff(BaseBuff b) { BuffName = b.BuffName; BuffIcon = b.BuffIcon; SkillIcon = b.SkillIcon; BuffCategory = b.BuffCategory; Description = b.Description; RoomType = ArknightUtil.GetRoom(b.BuffIcon); Phase = b.Phase; Lvl = b.Lvl; }
public Item(DTO.ArknightData.ItemDetail item) { ItemId = int.Parse(item.ItemId); Name = item.Name; Desc = item.Description; IconId = item.IconId; Rarity = ArknightUtil.CalculateRarity(item.Rarity); Usage = item.Usage; ClassifyType = item.ClassifyType; ItemType = item.ItemType; }
public BaseBuff(DTO.ArknightData.BaseBuff baseBuff, DTO.ArknightData.CharBuff charBuff, Cond cond, int i) { OperatorId = ArknightUtil.GetId(charBuff.CharId); BuffCode = baseBuff.BuffId; BuffName = baseBuff.BuffName; BuffIcon = baseBuff.BuffIcon; SkillIcon = baseBuff.SkillIcon; BuffCategory = baseBuff.BuffCategory; Description = ArknightUtil.RemoveBrackets(baseBuff.Description); Phase = cond.Phase; Lvl = cond.Lvl; Order = i; }
public BasicFile(CharInfo charInfo) { string[] text = charInfo.StoryText.Split(new[] { "\r\n", "\r", "\n" }, StringSplitOptions.None); string pattern = "\\[(.*?)\\]"; Regex regex = new Regex(pattern, RegexOptions.IgnoreCase); foreach (string t in text) { Match m = regex.Match(t); Console.WriteLine("Basic" + " " + m.Value); if (m.Success) { if (m.Value.Contains("Code Name")) { CodeName = ArknightUtil.GetInfoText(t); } else if (m.Value.Contains("Gender")) { Gender = ArknightUtil.GetInfoText(t); } else if (m.Value.Contains("Combat Experience")) { CombatExperience = ArknightUtil.GetInfoText(t); } else if (m.Value.Contains("Place of Birth")) { PlaceOfBirth = ArknightUtil.GetInfoText(t); } else if (m.Value.Contains("Date of Birth")) { DateOfBirth = ArknightUtil.GetInfoText(t); } else if (m.Value.Contains("Race")) { Race = ArknightUtil.GetInfoText(t); } else if (m.Value.Contains("Height")) { Height = ArknightUtil.GetInfoText(t); } else if (m.Value.Contains("Infection Status")) { InfectionStatus = text.Last().Trim(); } } } }
public Skin(DTO.ArknightData.SkinJson sk) { SkinCode = sk.SkinId; OperatorId = ArknightUtil.GetId(sk.CharId); IllustId = sk.IllustId; AvatarId = sk.AvatarId; PortraitId = sk.PortraitId; Artist = sk.DisplaySkin.DrawerName; SkinGroupName = sk.DisplaySkin.SkinGroupName; Content = ArknightUtil.RemoveSkinTag(sk.DisplaySkin.Content); Usage = sk.DisplaySkin.Usage; Desc = sk.DisplaySkin.Description; Dialog = sk.DisplaySkin.Dialog; DisplayName = sk.DisplaySkin.SkinName; ObtainApproach = sk.DisplaySkin.ObtainApproach; Console.WriteLine("content: " + Content); }
public void UpdateSkill(SkillJson skill) { Level first = skill.Levels.First(); Level last = skill.Levels.Last(); SkillName = first.Name; SkillDescription = ArknightUtil.ReplaceSkillDesc(skill.Levels.First().Description, first.Blackboard, last.Blackboard); SkillType = first.SkillType; SpType = first.SpData.SpType; ChargeTime = first.SpData.MaxChargeTime; MaxChargeTime = last.SpData.MaxChargeTime; SpCost = first.SpData.SpCost; MaxSpCost = last.SpData.SpCost; Increment = first.SpData.Increment; Duration = first.Duration; MaxDuration = last.Duration; RangeId = first.RangeId; }
public PhysicalExam(CharInfo info) { string[] text = info.StoryText.Split(new[] { "\r\n", "\r", "\n" }, StringSplitOptions.None); string pattern = "\\[(.*?)\\]"; Regex regex = new Regex(pattern, RegexOptions.IgnoreCase); foreach (string t in text) { Match m = regex.Match(t); if (m.Success) { if (m.Value.Contains("Physical Strength")) { PhysicalStrength = ArknightUtil.GetInfoText(t); } else if (m.Value.Contains("Mobility")) { Mobility = ArknightUtil.GetInfoText(t); } else if (m.Value.Contains("Physical Resilience")) { PhysicalResilience = ArknightUtil.GetInfoText(t); } else if (m.Value.Contains("Tactical Acumen")) { TacticalAcumen = ArknightUtil.GetInfoText(t); } else if (m.Value.Contains("Combat Skill")) { CombatSkill = ArknightUtil.GetInfoText(t); } else if (m.Value.Contains("Originium Arts Assimilation")) { OriginiumAdaptability = ArknightUtil.GetInfoText(t); } } } }
public async Task AddOpTag(List <RecruitJson> recruits) { try { List <OperatorTag> ot = new List <OperatorTag>(); foreach (RecruitJson r in recruits) { Operator op = await applicationDb.Operators .Where(o => o.Name.ToLower().Equals(r.Name.ToLower())) .Select(o => new Operator() { OperatorId = o.OperatorId }) .SingleOrDefaultAsync(); if (op != null) { foreach (string e in r.TagList) { int tagId = ArknightUtil.GetTagId(e); if (tagId != 0) { ot.Add(new OperatorTag(op.OperatorId, tagId)); } } } } await applicationDb.AddRangeAsync(ot); await applicationDb.SaveChangesAsync(); } catch (Exception e) { throw e; } }
public Operator(string key, Character character) { OperatorId = ArknightUtil.GetId(key); OperatorCode = key; Name = character.Name; Description = ArknightUtil.RemoveBrackets(character.Description); Team = ArknightUtil.GetTeam(character.Team); DisplayNumber = character.DisplayNumber; Position = character.Position; DisplayLogo = character.DisplayLogo; ItemUsage = character.ItemUsage; ItemDesc = character.ItemDesc; ItemObtainApproach = character.ItemObtainApproach; IsNotObtainable = character.IsNotObtainable; Rarity = ArknightUtil.CalculateRarity(character.Rarity); Profession = ArknightUtil.GetClass(character.Profession); TagList = ArknightUtil.JoinListTag(character.TagList); if (character.Trait != null) { Trait = ArknightUtil.RemoveBrackets(character.Trait.OverrideDescription); } Elites = new List <Elite>(); foreach (Phase p in character.Phases) { Elite e = new Elite(p); Elites.Add(e); } Skills = new List <Skill>(); foreach (DTO.ArknightData.Skill s in character.Skills) { var skill = new Skill(s); Skills.Add(skill); } Talents = new List <Talent>(); if (character.Talents != null) { foreach (DTO.ArknightData.Talent t in character.Talents) { if (t.Candidates != null) { foreach (Candidate c in t.Candidates) { var talent = new Talent(c); Talents.Add(talent); } } } } AllSkillUps = new List <AllSkillUp>(); if (character.AllSkillLvlup != null) { int index = 1; foreach (AllSkillLvlup all in character.AllSkillLvlup) { var allSkill = new AllSkillUp(all, index); AllSkillUps.Add(allSkill); index++; } } Potentials = new List <Potential>(); if (character.PotentialRanks != null) { int index = 1; foreach (var p in character.PotentialRanks) { Potentials.Add(new Potential(p, index)); index++; } } }